The GOOD and the BAD of Bounty Hunting in Ashes of Creation!



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Bounty Hunters are a key system in Ashes of Creation and I’ll be explaining all the important information and explaining exactly why you’ll want to be a bounty hunter. I’ll also include my interesting take on what can be improved with the bounty hunter system. I can’t wait to test it out in Alpha 2 and see just how important this system is going to be for PvP within this MMO.

Subscribe to my channel for all the latest Ashes updates: https://bit.ly/3y3Lyi1

check out the Taverns video: https://www.youtube.com/watch?v=mCbKPtQj4z4&t=1s

If you are looking for a Guild or good community why not jump into our discord and get to know us?
https://discord.gg/mTP6TgmNPZ

If you haven’t already signed up for Ashes of Creation why not use my link and sign up
https://ashesofcreation.com/sign-up/r/71XR2QSFGTSKGE2R

#AshesofCreation #MMO #MMORPG

source

6 thoughts on “The GOOD and the BAD of Bounty Hunting in Ashes of Creation!”

  1. Great Video really looking forward to jumping into the bounty hunting system. I definitely agree that it needs to be in more than just military nodes will be intresting to see how it all works out.

    Reply
  2. How do you guys think the bounty Hunter System can be improved upon ? Or do you think its perfect the way it is and needs no changes ? Let me know your thoughts on it and drop some feedback in the COMMENT section below, don't forget to drop a LIKE and I hope you enjoy the video.
    Cheers!

    Reply
  3. Great video. I agree with you about the bounties. I think it’s very unfair to do it based off of the last hit as it’ll most likely favour classes with dots and bleeds etc. if possible, I’d like to see a system that splits the bounty reward up depending on who did the most damage. This prevents people just bandwagoning onto fights with one attack and claiming a sizeable reward for minimal effort. The only issue would be calculating it, especially when you consider healers and bards who don’t focus on damage but will still impact the fight. If they could work out a fair way to split it amongst players based upon input across all aspects of combat, I feel that would be the best way. Very interesting topic and very excited to go after people myself

    Reply
  4. Honestly I think I like the system better if there were at least some benefits to having high corruption. Like having evil versions of spells or increased pvp damage. I think it would be cool to have brigand/highwaymen guilds.

    Reply
  5. To be honest, the Bounty System always seemed like a add-on system to me. What to do with players with Corruption, lets just hunt them down.

    I would like to see an instanced quest/trial to obtain the title/permission. Once obtained it stays with you for life. I dont like the idea of flagging every time. If I find myself face to face with with a corrupted, why should I want to run to a Node to flag, and I'm sure the player will just wait for me to return. It all depends how serious they are about discouraging Corruption. This will relate directly to the active bounty hunter flag.

    Reply

Leave a Comment