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Griefing! We have all been there and endured some kind of repeated annoying deaths in our MMO gaming career. Stupid players who have nothing better to do than kill a lowbie player for absolutely no reason. I want to talk about griefing and how Ashes of Creation will be a completely different experience than most people are used to. Why it may happen but at what cost? Letβs talk about it right here at Vlhadus Gaming!
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Will it be all the time?? If the corruption system stays the same, I feel World PvP will be very few and far in between.
algorithm appeasing comment
I'm interested to see how the caravan attacking / defending is defined. If the corruption system penalties don't apply during thise kinds of events, how will it effect me if I just happend to be in the area of a caravan ambush and get caught up in the battle. Not really a griefing event though.
Very nice and thorough, as someone who is new to the mmo world, thank you for your in depth explanation
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Everything regarding pvp will still need a shit ton of time and testing.
It will need to be balanced out very carefully for example how the dying penalties apply to regular pvp events.
Becoming weaker and weaker with every death due to health reduction over the course of a battle is of course not incentivizing what you want as a dev.
And if joining a caravan would result in you losing experience, while pvp activities usually tend to offer none if you succeed……you wouldn't find anyone to join.