Trouble on the High Seas – Ashes of Creation August Livestream Reaction!



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Join Tom and Scott from BadCuzDad as they check out the Ashes of Creation August Livestream Update. Is making the open seas a free for all PVP Zone a lazy way to implement risk-reward on the high seas?

00:00 Into
01:05 New Map Starting Zones?
04:10 Ashes D&D and Caravans
07:20 Travel Time back to a Battle
11:20 Open Seas PvP Changes
18:25 Systems over Graphics
22:22 Zone Density Concerns(not what you think)
25:07 Final Thoughts

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5 thoughts on “Trouble on the High Seas – Ashes of Creation August Livestream Reaction!”

  1. Really like you guys, hope you keep up the content!

    Steven is a big Pathfinder fan, he created the AoC world as a Pathfinder campaign. Last year they actually did a charity event where they ran a Pathfinder campaign in the world and did lore drops along the way. So the lore has been fleshed out at the Pathfinder table for the last decade +

    As for feedback, they have been pretty open to making changes. The biggest example was combat. During A1 people hated the combat system. Steven was very insistent he wanted a lot of weight to attacks, but it led to a loss of agency. So when you attacked you got animation locked and folks were very vocal. Within like a week they offered split body animation and asked for feedback on both. The new combat (why they were so nervous to release it…) Is a hybrid. Where attacks have weight based on weapon choice, but you never lose agency. Which I am excited to try it, I think they nailed it. You want consequences for actions but you never want to lose control of your toon.

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  2. to answer your question at 11.50 steven has said there will be water content around the harbors where there is no open pvp and there will be a notification when you are entering the open sea and it will tell you its an open pvp zone.

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