The Aftermath… SO MUCH INFO! Ashes, News & Reacts | Ashes of Creation



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Karl Casey @ White Bat Audio

Make MMOs Great Again!

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3 thoughts on “The Aftermath… SO MUCH INFO! Ashes, News & Reacts | Ashes of Creation”

  1. 55:20 someone you don't want in your guild. lol I've seen 1 person turn a losing fight around even when outnumbered in mmos. Daoc, Warhammer Online, Archeage, aion, ESO, to name a few. I'd rather join a losing fight and lose than be the guy that walked away when I could have made the effort. ppft.

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  2. A great example of a PvX game is the private server Ultima Online:Outlands. Insanely in-depth PVE systems, with a ton of systems you can choose to interact with or not, crazy customization to play with builds, etc. All that serves as the BACKDROP for all the reasons to go out in the world and where all the random PVP may or may not happen. I'm almost always just doing PVE, but the fun is about the random chaos that can happen at any moment in a farming session. I'd never play that game if it wasn't for the FFA open world PVP aspect of it. Here's to hoping AoC will take inspiration from that. Extremely strong PVE/crafting foundation in your world, and the PVP & politics naturally layers on top of it. I personally find instanced content, either PVE or PVP, to be much less interesting in a MMORPG, aside from the cherry on the sundae of an epic story moment or something more unique.

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