Seasons and Climate Updates – Jaw Dropping TECH | Ashes of Creation



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Intrepid Studios continues to push the MMO genre into the future unveiling their new seasonal/climate transitional tech! Ashes of Creation will be a HUGE dynamic world full of possibilities and wonder to explore. Seasonal content and climate is something we do have in other MMOs but NOT to this degree. By watching their May Livestream, you understand what I am saying. Immersion is something many people want from their MMOs and Intrepid Studios (Ashes of Creation) is going to give it them in a big way! If you like the video, then HIT THAT LIKE BUTTON, SHARE IT with your friends! Also, let me know in the comments if you like this kind of podcast or this kind of content in general. Subscribe to this channel and thanks for watching! And I’ll see you… in the next one!

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What is Ashes of Creation?

Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. Gone are the days of static worlds, change is here to stay!
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15 thoughts on “Seasons and Climate Updates – Jaw Dropping TECH | Ashes of Creation”

  1. Its just cool because before this game they would just do a new patch and take you out of the game for the update. A persistant world that changes and has its own weather effects without an update that makes the whole game winter is kinda crazy. And it might be winter with snow in the riverlands, but in the jungle it could be raining.

    Reply
  2. I’m a big fan of their recent monthly dev updates, it really feels like big progress is being made behind the scenes with the reveals they have shown so far. I wonder how much of an impact the different seasons will have on gameplay, for example how will winter seasons effect caravan systems? Will different mount types have to be used for mobility etc?
    Big fan of your content, look forward to each of your uploads 😁

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  3. Such a beautiful game for sure- I’m even so impressed by the audio and sounds in general. The attention to detail is amazing, because it’s those little things that will create a truly immersive experience.

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  4. I'm more excited than ever to dip my toes into A2 if this is the level of quality they're putting into their product as a pre-alpha 2 state. My body is ready, my soul is ready.

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