Pirate Software Wants LARGE GUILDS in Ashes of Creation | Vlhadus Reacts



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Pirate Software talks about his guild he is making for Ashes of Creation and let’s just say… its quite large. Let’s talk about it! If you like the video, then HIT THAT LIKE BUTTON, SHARE IT with your friends! Also, let me know in the comments if you like this kind of content for Ashes of Creation. Subscribe to this channel and thanks for watching! And I’ll see you… in the next one!

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What is Ashes of Creation?

Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. Gone are the days of static worlds, change is here to stay.

Risk Vs Reward
All across Verra, you have the opportunity to experience massive warfare, participate in epic trade caravans, and gather valuable components to craft exquisite items. Not only will your fellow players be your adversaries; the creatures of the land and the very environment itself will pose a constant and fresh challenge. Will you siege castles to become royalty, defeat other guilds to showcase your prowess, shape the marketplace by being a successful trader, or earn renown by developing your artisan crafting skills? This is your story, you tell us!
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#AshesofCreation #MMORPG #intrepidstudios #MMO #WorldofWarcraft #guildwars2 #newworld #PaxDei #Wayfinder #Diablo4 #ThroneandLiberty

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6 thoughts on “Pirate Software Wants LARGE GUILDS in Ashes of Creation | Vlhadus Reacts”

  1. I see large guilds breaking up into smaller guilds with different focuses. I see forming a couple of 300 guilds for pvp and smaller 50 guilds for crafting or gathering all under one umbrella. I hope they post organizations and numbers before the server selection so players will be informed before their selection.

    Reply
  2. Sorry but i simply try to not play on any servers where there is such big of an guild that goes way over 300 people. I really hope we somehow can figure out on wich servers those big guilds are cause i think they will ruin the Intended Systems of Sieges etc for example by simply dominating everything. When such a grp Specializes in several Guilds with aliances this will be like 10 Guilds forming Alliances wich might be okay to be true to myself it will be like 2 or 3 Nodes if they split up wich is okay i think but when we are talking 500 600 or such ridiculus numbers like 12k wtf then they will dominate 5 6 Nodes wich is near on the Maximum of possible Metropols or even the Entire world with several thousands of people. We saw that in New World i dont need that again. And in Ashes this is even way more Important cause of the Nodes System.

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  3. The fact, that you build whole corporation and there is no single person from them who can prove you wrong about that you created non-sense in numbers for game which is server-based and not a single one instance is alarming, it seems like they totally ignore technical research of game.

    Reply

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