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New World would most likely be seeing a system like this sometime after launch, and I think it would be a very welcomed change for the PvE endgame.
Reminds me a lot of Fractals from GW2, which were super fun. Constantly adding mechanics and increasing difficulty worked very well there.
PoE end game map modifiers added to New World. Sign me up!
50wau
vyn.fyi
loving these videos. Can't wait for full release.
dgyve
vun.fyi
vay.fyi
congenial
More great ideas… That's awesome.
please please look up the definition of mutation. Its not effects ffs. loin engrish b4 posting on the interweb thinngy.
more wild guesses…
Do you have a credible source for those data-mining information? Of everybody i heard refering to data-mining stuff it was always something like "Well, i've read that in a thread or heard it from a person"-type of thing, which is basically a rumour.
The whole mutation system was already used in a lot of different MMORPGs, so i all sounds pretty legit, because its not new and did work out in other games. I am curious on how AGS would implement it in detail, thats why i am interested in sources for data-mining claims.
Mythic plus style affixes. I like it.
The tuning orb system was definitely designed for further implementation of mutators and higher difficulty orbs. Say they last boss drops a fragment used to craft the next level tuning orb it's just a perfect system that benefits crafting aswell.
Stop trying to push for wow mechanics in this game
It would e great system buuuuuut! No timer. Wow made timer in mythic +, that make ppl go toxic. Meta or kick. Not going meta = you wasting time. You cant waste time cuz even 1 sec too late means no loot for everyone. So when you are nometa you dont get invite. If you are slow ppl leave. After first wipe ppl leave. Etc etc. Timer is worst thing ever. We have to competition but co operation with each other to build not destroying community. 🙂
If they dont add something like m+ or long term raiding in there wont be enough of a reason to log in alot for people who arent very pvp focused
need more different look enemies.
Reminds me of the way Hades handles this once you've beaten the game. You are given a system to add on 1 or more changes that make it harder and you are rewarded for it.
Says "Releasing Aug 31" is that a typo or something? I see it says Sept 28 still when you google for release date.