Let's Talk about the Duping Drama | Ashes of Creation



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Did you use the duping exploit this weekend to test? Did you report it and delete the items or did you keep it?? Let’s talk about that! If you like the video, then HIT THAT LIKE BUTTON, SHARE IT with your friends! Also, let me know in the comments if you like this kind of content for Ashes of Creation. Subscribe to this channel and thanks for watching! And I’ll see you… in the next one!

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41 thoughts on “Let's Talk about the Duping Drama | Ashes of Creation”

  1. 100% agree. Exploiters are pieces of crap. Kind of hypocritical though that you are doing a PVP event with a guy from one of the biggest exploitative gills. You know you have seen all of their War / Guild dropping exploit drama.

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  2. It would be nice if they were held accountable. But I would rather have their employees working on making the game better than going through accounts looking for dupers and deleting their stuff. I hope they get it under control by the time Wave 2 rolls in, but we all know everything will be wiped then, so until then I just want the devs focusing entirely on fixing bugs, making the Archetypes solid, and making the servers as top tier as possible. We all knew this could/would happen eventually. Just be glad it happened now, and not later (like you mentioned earlier). Just my 2 cents.

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  3. Anyone caught repeatedly duping without a bug report summited should be immediately permanently banned with no refund. I don't give a shit if people abuse all sorts of bugs, have fun with it, but if you don't report it… To that person I say: Hope you get fucked, selfish prick.

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  4. Dupers who actually tested, reported, and didnt abuse it? Give those players a cookie.
    Dupers who abused and exploited the duping whether or not they also reported should be punished. Whether that punishment is a ban, resetting their characters to level 1 and wiping their items, or perma-marking their account characters as corrupt until the next phase so they are more or less marked for shame and guaranteed to lose their gear if they play. It doesnt matter to me what the punishment is as long as they are substantially punished enough to be made an example of and to show that it will not be tolerated in ashes by any means.

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  5. Those bows in ur thumbnails are LEGITIMATE. Intrepid is aware of how they were crafted. There is in fact a dupe thing going around. But those legendary magic bows were not a dupe. I can 100% guarantee you that

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  6. I dont get it, this is supposed to happen, is an alpha, everyone is playing like the game is already out, now imagine that whoever found the glitch did not share the info?, on release(if we ever get it) he and only he would have been mayor for sure of the economic nodes, asuming it does not get fixed, the complains are not healthy I think just report the bugs and try to get an advantage of the rest of the server, game is not out yet, yes we want to have fun, but do not overwhelm the devs with Drama for a game in alpha, NO DRAMA, YES TO REPORTING BUGS, please….

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  7. Funny that you are argueing against Exploiters that much (rightfully so) but you host a tournament with a guy that literally openly admits, that he and his guild will exploit as much as possible and will abuse every exploit they stumble on and is proud of it. KEKW

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  8. Love that we found dupe bugs already that won't make it to Release. Big W.

    Also, those bows were not duped. Novice tier items are so trash that it tricked everyone into thinking crafting isn't worth it. Crafting is overpowered as hell in this game, and those bows are proof. If you know, you know.

    Looking forward to doing the same exact thing in Phase 2 : )

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  9. I'm glad the duping happened, it lets them improve their monitoring, and we are going to get wiped anyways, so, who cares, as long as the bug gets fixed and they take the opportunity to better track the providence of items to detect duping bugs automatically

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  10. My thoughts exactly, great video Vlhadus. I don't think perma bans should be handed out but as you said they need to be held accountable if continuing to dupe after reporting or doing it without reporting.

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  11. Better to have this shit in the open and get it fixed than keep it a secret and ruin the game. The reason you exploit and tell everyone how to do it, is so that it gets fixed faster. That being said, Intrepid has a certain development cadence, and if they get too distracted with these things during the wrong phase, proper attention might not happen for things they are actively working on, like server testing.

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  12. Our guild found Chest that we could get no problem. just semi AFK and collect every minute. We reported it as, getting 4k XP and 20 Glint seemed a little broken. now chest can't be open at all.

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  13. considering you have to pay 125 just to test the alpha, people should be allowed to test the gear, not sure how they are "pieces of crap" for playing what is essentially an alpha and wanting to limit test by getting the best gear. The author even says "it doesn't really matter" and in fact, it doesn't so let them have their fun in a limited experience they payed an insane amount of money for.

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  14. Just to be clear before I begin my rant. I myself discovered 2 seperate duplication glitches, one this weekend and one in the weekend before. When I am done testing a dupe glitch I stop using it immediately, because my goal is to test, not gain an advantage on everyone else. The first glitch I discovered was only shared with one person, so he could figure out how to repeat it, because I didn't wanna try myself. In general we were just having fun in our guild and doing random shenanigans such as the usual steering a horse into water, landrafts, packing materials, testing beacons etc. There was probably around 10 people in our circle who learned of the duplication glitch, when we learned how to properly repeat it on a sunday, and it was very difficult to do and it was fixed before the next weekend. Every person in this circle had the chance to dupe if they wanted to for a few hours, but everyone agreed that they prefer the authentic experience and acting in good faith. Thus I can confidently say that the first duplication glitch never left our circle and was never abused by us to my knowledge.

    Then the second week comes around, I wanted to gather all my materials from Halcyon and Winstead and put them in Miraleth. I took all my materials from Halcyon and headed to Winstead. In Winstead I double check that I had emptied everything everywhere and I became arund 70% sure that I might have duped my shit. Went back to Halcyon and realised I could dupe consistently by doing it 2-3 times. There was also a way to avoid duping and began /bugging everything as I went along. A lot of alarms went off here in my head, because servers had only been up for 7 hours, the steps were very simple and anyone could do it by mistake. I didn't even try to test the inventory system to learn about this. I just realised I had more rubys than I expected.

    Realising this was the first day I decided to go radio silent to anyone I knew about the bug. Only thing my friends and guildies knew was that there was another dupe bug. I didn't even tell them where it could be done or what was being duped, only that it was very easy to do and I was contacting a community manager active at that point directly and I believe they read my messages fairly quick. 12 hours later, servers were on an individual basis taken down for maintenance. I assumed this was to patch the exact bug and they were gonna repair my inventory as I was getting asked further details about the bug at the same time. I might've let it slip, which NPC was in question, but also because I knew there was a potential my guildmates could've deleted their items earlier. After maintenance was done I could still replicate the bug and of course I let my contact know immediately that it was still possible, in which they assured me they were working on it.

    7 hours later we have the bug hunt forum and I believe a method were disclosed, which shouldn't have been shared. Funny enough the method in the forum was actually completely seperate. With the forum they also asked for a video so I sent a video privately to the community manager, although 4 hours late because i didn't really read the news properly the first time. Given that I had disclosed the location to my guildies some might've been keeping a better eye and also learned how to do it. The method was never shared in the guild, only the location and we had a strong policy to keep it that way and by the end around 5-7 people knew how. Thus I can proudly say that while we discovered the duplication glitches very early, our guild have never abused them to gain an unfair advantage with them and have done our best effort to report them without sharing them needlessly.

    So getting on to my POV on that a lot of people have managed to dupe and the ethical dilemma:

    First of all. Nearly every duping glitch was also a deleting glitch. For people unaware of the bug there is just as big a chance that you move all the stuff from one inventory to the next and it gets deleted as it gets duplicated. It simply doesn't make sense to reprimand any of these people, who didn't know. And even if they did become aware of it at a later stage, you can ask yourself; "did I have 120 common rubies or 160?", because I knew I did sitting in Winstead and looking at my Halcyon inventory and asked myself that exact question. Further "did I have 800 glint or 2400 from farming from lvl 18-20?", when a lot different materials are distributed in different inventories, unsorted and uncounted it is very hard to keep track. I bet most people can't say how much glint they have in their storage if they were asked right now. Also at the end of the day does these questions even matter in the grand scheme for other players? Because I believe that anything that can be acquired within a few hours doesn't matter at all.

    As for duping 100's of epic+ materials and/or gear of similar sums, using an exploit for serious amounts of gold or scamming people with invalid items there is absolutely no excuse. These people spent hours just to ruin the experience for everyone around them. They should absolutely be punished, but what about litteraly everyone who falls in between those acting entirely in bad faith and those acting in good faith? What about the the little guy who realised he was duping and got himself 5 extra gold for his Ebon Mare? Having grinded to lvl 20 and looted plenty of glint to do many 12 slot uncommon crates caravans myself, I don't care if that guy gets himself a little extra, even though he slightly cheated. Do I care about the guy who decided to craft himself a legendary tool with extra materials? Not really either, cause it is still a drop in the ocean of players on a server. I think I could even go as far as allow other people to dupe 20 legendary copper, before I begin drawing a line, because It doesn't impact me. I dont know for sure anyone who has exploited on my server, I suspect a few who decided to begin selling a lot of materials, but I can still believe that they could've gotten that stuff legit and thus I absolutely don't care about if they get reprimanded if they actually exploited.

    I understand that people draw different lines for what they find acceptable and what they don't find acceptable, but I think we can all agree that there is a gray zone here where it is hard to ban people. The bottom line is also that acting in good faith and reporting game breaking bugs is more important than reprimanding, so let's focus on the good stuff and be thankful that it was discovered early and that Intrepid didn't decide to just close the servers and instead let us have fun this weekend. I am bad at using the word tester myself, but in the end we are testers, not players. Wave 1 is not about an authentic experience, it is about stability and this is a huge step in a good direction and I want every single exploiter last weekend to log in next week and see if they can exploit again, so we can smash the next exploit bug that they find. Intrepid can always ban them when they try to do it again in beta.

    I also want to cover the idea of setting an example to other bad faith actors. The idea that if these dupers don't get banned, dupers will never report duping glitches when they discover them so they can abuse them later or as soon as they discover a dupe, they will abuse it as much as possible. If these bad faith actors gets banned for sure, the others will get the right idea.

    I don't agree with this idea either because first and foremost it is feudal, oppressive and has shown that it rarely works in large scale communities. The only real benefit is that those they wronged can get a fleeting satisfaction of justice. If we truly want them to stop we should try to instead educate them and let them know that they won't forever be welcome if they don't get their act together. Let it be known that player xxxx is duping and don't let him in the guild, party up or trade with him. Of course we forget with time, but we should also forgive them with time and until then, let them hold the cross for everyone to see. It is also way healthier if the community builds the rules themselves rather than an expensive justice system forcing them on us. We have already seen on multiple occassions where guilds, who harrass others get unpopular on the server and gets reprimanded by other guilds. We build the world, including the rules and only when everything goes off the rails, should Intrepid intervene.

    In this case, ethics are clearly not off the rails, just the materials. So Intrepid should only deal with the materials. We know the names, let them be KOS and they might even stop playing voluntarily. This ain't about justice, it's about creating a better environment, where actions have consequences. Do you want to risk duping where you lose the items anyway when it gets reported and be known as the duper? In the end this is the exact same dilemma as to whether people killing newbies should be reprimanded. If it doesn't sit right with you that player xxxx is killing newbies and getting extremely corrupted, then go kill him yourself a few times. It'll probably set him back as much as a 1 day ban would do anyway. We can just as easily embargo dupers, if we really want to, especially knowing that at some point the items probably will get deleted anyway. The reason that level 1-5's got protected was because we as a community failed to protect them and it got out of hand and Intrepid had to intervene, exactly a situation where things got out of hand.

    Anyway that is my take on it and I fully accept that Intrepid can decide to ban no one or they can ban every single tester, which knowingly benefitted even a tiny amount from it, because at the end of the day, the ToS were clear, a lot of people broke them and Intrepid can enforce the ToS as much as they please.

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  15. Who TF are you to tell Steven what to do? You're only a content creator who is always a yes man on the guys ass.

    It's so funny that you make a decision for a COMPANY!! When, in fact, you are only merely important

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