Lead Game Designer Leaves Ashes Of Creation – Bad?

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Lead game Designer Leaves Ashes Of Creation – Bad?

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—Ashes Of Creation MMORPG Description—

Ashes of Creation takes place within a medieval fantasy setting, blending imagination with cutting-edge graphics. We are putting the word massive back into massively multiplayer with unique and novel mechanics that will bring meaning to player action.

Ashes of Creation will incorporate the best parts of traditional MMORPGs with innovative sandbox concepts.

NodesAshes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. Gone are the days of static worlds, change is here to stay

Housing Players will have the ability to survey and develop land anywhere in the world. Be a pioneer deep in the wilderness, build the home of your dreams, and work the land to cultivate resources and supplies. Alternatively, stick with civilization and safety in numbers – purchase a home within the confines of a village and watch your investment grow as that village turns into a city. Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort, be sure to choose wisely

Questing in our world combines the best elements of traditional MMO’s as well as the introduction of our unique player driven experiences. Ashes of Creation offers area quests, public quests, and quest chains that change dynamically and in real time based on the player’s experiences and choices. Players will have the ability to directly alter world events and change the landscape through their actions, as an individual and as a community. Server quests will allow political rivals to compete for the fate of the world

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1 thought on “Lead Game Designer Leaves Ashes Of Creation – Bad?”

  1. He's been with the company for 5 years, he's built himself a reputation and now probably has an amazing opportunity that he can't pass up. I totally understand that feeling. While we may care about a particular company or project we are working on, it doesn't mean you want to dedicate your whole life to it and at some point you have to seize an opportunity to go do something else you're passionate about, in this case it sounds like Jeff really wants to do VR. Good for him!


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