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Big PTR updates for Nov 12th 2024 for upcoming MMORPG Ashes of Creation!
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From ashes to empires. Your journey will shape the face of Verra.
Experience an MMORPG where everything is permanently impacted by your actions – explore, trade, build, and let the world take form. From your imagination through your will and into everyone’s reality, what you create will be the cornerstone of the next explorer’s ambition.
Risk Vs Reward
All across Verra, you have the opportunity to experience massive warfare, participate in epic trade caravans, and gather valuable components to craft exquisite items. Not only will your fellow players be your adversaries; the creatures of the land and the very environment itself will pose a constant and fresh challenge. Will you siege castles to become royalty, defeat other guilds to showcase your prowess, shape the marketplace by being a successful trader, or earn renown by developing your artisan crafting skills? This is your story, you tell us!
An Open World
Ashes of Creation is a unique take on the MMORPG experience. Our world structure is dynamic, and built to react to your actions. Cities will rise and fall as you shape the world of Verra. Quests and secrets will unlock as populations gather and their needs grow. As the world’s NPC structure is established in real-time, you will have the ability to destroy what’s been created, paving the way for new developments, populations, and change. Political strife and intrigue will play a very real role in the structure of your experience. Gone are the days of static worlds; change is here to stay!
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First! (did I do that right?… I get a cookie or something for that, I assume?)
Hopefully the visual fix for the cleric ability also makes the chains appear at the target location, it seems to be random right now. Lol
This is the first 3rd week (Minor patch) as announced in the roadmap, i wonder how massive the 6 week (major patch) is going to be.
The fixed my dialog box scroll bar yes!! Now hopefully no one else will run around for 2 hours when all you had to do was scroll down in a dialog box.
They have ai voicing for npc but they have fully voiced lines for updates logs smh
Mage blink upgrades don’t work and the wording for the bug fix makes no sense, soooo hopefully they fix 1 out of the 2 blink upgrades. You can’t insta cast after a blink, tested it this past weekend and never worked.
I as really sad to see ranger didn't see any significant changes with this patch. Hopefully it receives some love soon.
I didn't see anything about making it so the 'Esc' key stops cancelling my god damn Bard songs. Annoying as hell.
I’m scouring the Discord and I can’t find these patch notes. This is from today?
MASSIVE buff for bards omg, can't wait to play next week
Where do you see this page, cause I cannot find it anywhere.
3:19 jest and mock being separate buttons is huge. Quick wit has a hot for allied and throws a tomato at enemies. If you have defensive targeting turned on (and every bard should ) it prioritizes the tomato meaning you have to deselect the target in order to quick wit an ally.
This is a major qol for bards. This skill is our legel 1 default ability that every bard has.
Ugh. The changes to Resonsnt Weapon are a massive debuffs. We can no longer stand there and auto attack, we now need to use more abilities to trigger it.
Your bard wont be able to sustain your mana as well as they used to.
Edit: okay the changes to other things grancing resonance stacks makes it okay. I use shielding dance a lot anyway so resonance stacks are in the cards.
Also retrospectively, attack speed no longer matters as much on bards. I was using a short bow to proc resonant weapon more often, but inorefer to use a greatsword in combat. Now im not actually bound to using short bow.
Lovely serenade change makes a ton of sense.
Single target version is when you sre using it to support a main tank so the shield is a huge bonus.
Glee (a HoT) on the area version is nice, because it's usually an 'oh shit' button when everyone takes a lot of damage.
Marionette change is good, allows it to be more useful in grinds. Casting marionette usually breaks nearly immediately, but humiliated is -30% danage to targets other than the caster (its the status Tank Taunt applies)
Spelled 'moar cowbell' wrong. Much dissapoint.
Great overview. Excited to see how AoC continues to progress.
That has to be a typo for the mage accelerate blink. Bc it was not insta casting how its supposed to
I'd love them to fix the fucking aggro. They stay on us forever and even if on a mount…
These are huge updates! Can't wait for the 6 week update! The 10/20 update is looking like it'll be massive!!
Its just me or the tank wall 6:05 should be on mage? It looks like a magic wall, or at least made it smaller in tanker and with colision the income damage will not hit either. If u make tanker + mage the wall becomes what it is right now (amazing stuning visual effect that looks like a magic wall).