How OP Mages can be… | Ashes of Creation



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Join this channel to get access to perks:
https://www.youtube.com/channel/UCq5ZYJax8VC580PAIU5xuvg/join

#aoc #ashesofcreation #GrappLr

Subscribe for more videos!
► Youtube 2: https://www.youtube.com/GrapplrIRL
► Twitch: https://www.twitch.tv/grapplr/
► Twitter: https://twitter.com/GrapplrTwitch
► Reddit: https://www.reddit.com/r/grapplr/
► Discord: https://discord.gg/jXRqSyxD4R
► Mobalytics: https://lor.mobalytics.gg/profile/46a7966c-7a55-45b4-99fb-f1a275486498/overview

source

24 thoughts on “How OP Mages can be… | Ashes of Creation”

  1. mage is op af, i think fighter will be the one to watch for mages. i played fighter all weekend, and it felt good against the mage i fought, high burst and the fighter can stayed stuck to the mage. and then once the mage runs the bleeds start taking there toll. however we were lvl 15 not max lvl.

    Reply
  2. Currently blink increases movement speed until you "land", which can be clipped by jumping right after and having a very far bunny hop essentially. As the servers lack the "sync" here that's how it looks for you he gets very far.

    Reply
  3. If he doesn't have you frozen, the lightning bolt wont crit for too too much more than the firebolt crit–maybe 300-500 more at most. Frost bolt is a bit slow to be viable in a 1v1 with someone who is keeping range very well. At max range, mages will likely have a 4-5 "burst combo" if max range is kept, 2 firebolts, conflag, cheap bolt. Our biggest damage requires us to have like 3-5s breathing room in order to run 2 bolts, 1 conflag, 1 ice bolt, 1 full bolt for shatter. Kinda need to bait out the shell too. (thoughts from a 16 mage).

    Reply
  4. I'd say rangers would get a lot stronger in straight 1v1s like this if they had a way to quick cast Snipe, like by meeting an specific condition such as rooting the opponent with the trap or via using a mark. The problem is, it would make the class way stronger when ambushing and rangers are already the best ambushers because of camouflage.

    Reply
  5. Gear is INCREDIBLY important. Even more important than level. If you had a level 20 with grey gear and a level 5 with legendary gear the level 5 will win. It scales as hard as the star system for enemies where a legendary (5 star) level 15 has 650k HP for instance. Where a level 15 1 star might have 3k HP. It's impossible to test balance with classes without having equal or close to equal gear as the gear makes WAY more difference than anything else you can do.

    Reply
  6. the blink skip is replicatable by spam jumping to ''gain momentum'' and on either the second you jump or just before you hit the ground again and you blink you can send yourself flying, my record is from the top of lionhold bridge and around 300 meters toward the cookhouse, you also carry that momentum after you hit the ground so you can bunny hop like in counter strike even further if its on flat ground or downhill

    Reply
  7. Lil QoL: Unless you are training your aim, you can press spacebar to start/pause VLC (or most video players) :p

    It's good however that they need to get close for that, unlikely to happen in group play with tank/fighter around since the game isn't balanced for 1v1 anyways

    Reply
  8. This could also be one of the rock paper scissors scenarios for ranger. Maybe mage is naturally good against him but will struggle with tank or fighter because he can't burst them down but ranger is nimble and can root and break cc so he might be good against the mele classes.

    Reply
  9. I think this is a pretty fair analysis! Especially the last part when you were up against the wall. Like, CAN you escape if you play it frame perfect and also manage to predict his movement? Maybe. But it’s just a scuffed situation you don’t wanna be in lol.

    Btw no chance you need any animation work that you can use for your AoC content? Intro, ending screen, character animation etc? I’m good at it and would love to help

    Reply
  10. A couple of my guildies and I were trying to kill a caravan, which if you didn't know is not easy to do with only 3 people who are all lvl 10 or lower, and we got jumped by two players who were both a couple levels higher than us. I was a lvl 8 Mage and I was with a lvl 10 Fighter and lvl 9 (I think) Bard. The two attacking were both lvl 12 Fighters. They came in and went right for our Bard and Fighter. Both of my teammates kited/attacked them, and I burned them down fast. Because the caravan moves so slowly, and it has a bazillion HP's, they respawned and came back for more. They made the same exact mistake of not going after me first and it ended with the same result. I got a sweet Goblin mask from one of them!

    Is the Mage OP? I personally don't think so because the Devs have said it many times how the classes are supposed to work with or against each other…..they should support/counter and be weak vs each other in different ways. I can't solo as well as some other classes in PvE, too darn squishy and once that protective bubble wears off and your blink is on reset, you are a sitting duck. The 1vs1 aspect is pretty strong vs players of near equal level…..IF you have the right spells prepped. If I have my big damage spells prepared and a player jumps me, I'm toast, they simply take far too long to cast. But if I'm with a group with those same spells loaded, and you don't target me right away, you are going to die very quickly.

    Now he's fighting a Mage that has a couple spells I haven't gotten yet, mainly that death beam, but the rest of it I use all the time when solo'ing.

    Reply
  11. 1. You’ve been caught auto firing which is making the ability to kite not work 2. 1v1 imo a ranger can’t really beat a mage , the Magee aren’t even using the best blink which can be followed up by various skills such as a full cast lightning strike/frostbolt/fireball instant cast, follow some firebolt, conflagration and flamethrower etc dead every time (plus pre shell for defense), ranger is the class for running away atm

    Reply

Leave a Comment