Here is why Ashes of Creation takes Ages… (It is intentional!)



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Steven Sharif is chilling in his seat at home right? Not in our eyes, watch the short clip about why Ashes of Creation feels like a long development process. Write us your opinion in the comments!

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3 thoughts on “Here is why Ashes of Creation takes Ages… (It is intentional!)”

  1. Thrones of Liberty took 12 years with a big studio. Intrepid had 14 devs first year and only slowly grew. Still isn't a big studio and they want to make a massive game. I don't think they will do all the biomes they want before lounch though.

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  2. I am a Archeage player and I believe that AoC will have more time because it is inspired by Archeage/EVE with Unreal Engine 5. UE5 is no joke so as adding additional fun features like nodes and houses

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