FINALLY… The Ashes of Creation Alpha 2 is Approaching



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

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Spot Test Soon?

I was rather light on the editting for this video so apologies for that my friends, I really wanted to get this one done so i could Go out and order a KFC before the stream starts tonight at: https://www.twitch.tv/Narciverse

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#ashesofcreation #mmorpg #copium

Ashes of Creation is an Immersive huge open world Sandpark MMORPG that is redefining the gaming landscape. Created for fans of PVP, PVE, and Roleplay, this ever-changing world promises the ultimate MMO experience. This game, which began development in 2016 and upgraded to Unreal Engine 5 in 2021, is now on the cusp of revolutionizing the MMORPG genre. Intrepid Studios are working towards delivering these highly requested features to an old school playerbase waiting for that MMORPG to bring them back to the golden age of the early 2000s:9 different playable races with both male and female options.A massive 1200 square kilometer world size at launch with 85 Nodes.A fully open world game with no loading screens, offering complete freedom to explore.A rich array of features including Dungeons, Raids, World Bosses, Open World PVP, Caravan PVP, castle sieges, node sieges, arenas, duels, guild wars, and more.A vibrant player-driven economy, crafting and artisan system, political system, citizenship, player run shops, taverns with parlor games, and a unique character customization system.Ashes of Creation offers an experience like no other, combining the best elements of both sandbox and theme park MMOs. This is a game built by an MMO fan for MMO fans, fully funded and committed to a zero pay-to-win model.

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30 thoughts on “FINALLY… The Ashes of Creation Alpha 2 is Approaching”

  1. adapting armor sets or clothing to new models/races in 3D is not as hard as you make it to be, it's just tedious work…not very slow yet not very fast either, more like a 15-20 minute job per armor piece for someone who just learned how to use the 3D program. For the future, don't talk game-dev mumbo jumbo if you never touched a game engine, you Josh and the LazPeon all say a bunch of bul… when it comes to describing game's development

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