"Dynamic Server Meshing in Ashes of Creation: Game Changer or Hype?"



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Greetings Citizens and welcome back to the Hidden Dagger Inn! My name is Peon, and today we’re diving into how Steven and the team at Intrepid Studios are taking Ashes of Creation to the next level.

In this video, we’ll discuss the upcoming livestream on Friday, June 28th, which promises to reveal groundbreaking details about Ashes of Creation’s proprietary dynamic server meshing system. As an MMO veteran, I know how server lag has plagued our favorite games, but this new technology aims to solve that problem and deliver a lag-free experience for thousands of players.

We’ll explore how this system works, its potential challenges, and the massive impact it could have on the future of MMOs. Imagine a world where large-scale battles and events happen without a hitch, and server merges become a thing of the past. This could be the future of Ashes of Creation!

Join me as we break down the complexities and exciting possibilities of dynamic server meshing, and why this could be a game-changer for the MMO genre.

Don’t forget to subscribe and hit the like button if you enjoyed the video. Share your thoughts in the comments – do you think Intrepid Studios can pull this off? Catch me live on Twitch, and tune into my podcast, INNSIDE CONVERSATIONS, where I chat with guild leaders about their experiences.

Join our community on the Hidden Dagger Inn Discord and hang out with fellow adventurers as we wait for Ashes of Creation. Thanks for watching, and let’s get ready for the next great MMO journey together!

https://www.twitch.tv/thehiddendaggerinn

https://discord.gg/MV6HswTwPG

https://discord.gg/aocoverlord

source

3 thoughts on “"Dynamic Server Meshing in Ashes of Creation: Game Changer or Hype?"”

Leave a Comment