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Our next Ashes Talk where we discuss how changes are Bigger Than You Think for Ashes of Creation with Unreal Engine 5. What are your thoughts on Ashes of Creation development changes? This has a lot of implications. Let’s discuss them. As always if you like the video drop a like and maybe think about subscribing. Support is always appreciated.
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Bruce Willis made the bold look mainstream; thank you for the great video Mr Simurgh.
Really great point there referencing their improvement from September. It really does seem like the switch to UE5 is a great thing that will save time in the long run.
im pretty sure they were running it on a 1080 ti not running it at 1080p
I'll be happy with whatever size battle they go with, I just don't want to be using recent hardware and only get 20-40fps during a siege when the game launches.
I'm all for an insane battle with a 1000+ people but if it runs like shit, what's the point?