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In episode 170 “The Successor” the Ashes Pathfinders join Phoenix (Simurgh) in discussing the most recent Ashes of Creation development discussions and reflect on the artisanship system, the upcoming developer live stream, and community discussion points. Join us for another episode and help bear the torch for Ashes of Creation.
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I think Boneworking is missing from the Ashes Artisan trees.
They had it in Final Fantasy XI and it made a lot of sense, in FFXIV they threw Boneworking into the Goldsmithing tree which felt like such a missed opportunity.
There a few that I feel that are missing. Skinning/Tanning are missing for Medium Armor, and there are zero Artisan skills aimed at Light Armor. I see nothing focused on robes or cloaks. Also I see nothing leading to paper and books for Scribes.
I don't like the 24hr. time gating, especially in gathering.
Just tell me something like, LunarBlooms only blossom at night under clear skies. I'm fine with that.
For processing, Loading up the furnace with fuel and ore, and it taking 20 hours to forge Ingots is completely fine with me too, as long as I don't have to hand-hold the forge the entire time. Let me load it up, and go do other things.