Ashes of Creation's Combat – The MMO combat spectrum

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6 thoughts on “Ashes of Creation's Combat – The MMO combat spectrum”

  1. Great video and explanation! Just one more point, when talking about action combat i really like to think about defense mechanisms as well. Like can you iframe dodge/block a projectile or an attack that is coming towards you, or if the opponent started the attack you're taking the hit no matter what, specially with projectiles honing on you. Usually the hybrid combat can't address this well because the opponent might be tab targeting you so their attacks are animation independent and you have to take a hit.
    Since Ashes of Creation is labeled more or less as hybrid how will it address this?


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