Ashes of Creation Reveals Citadel Raid



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Asmongold Reacts to: Ashes of Creation Alpha Two Citadel of The Steel Bloom and Firebrand Preview
by @IGN https://www.youtube.com/watch?v=T1gJiGXStHA
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50 thoughts on “Ashes of Creation Reveals Citadel Raid”

  1. feels like they're trying too hard to make it be and look "so damn epic and cool" that instead they fail the basics and ends up looking like a scuffed GW2 clone from 2015. extremely dated and cluttered with unnecessary shit to cover up the lack for actual depth and quality, not even the Ashes Of Copium fanboys will be able to keep it from dying out 2 months after launch if that isn't addressed and worked on

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  2. Game looks awesome except the fog + bloom is WAYYYYYYY too much visual obscurity, and I don't see how they aren't acknowledging this (especially since people have been complaining about it for the last year in all the dev videos)

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  3. Remember this whole dungeon crawl thing is not instanced, This is part of the open world, They are doing internal testing, there are no other guilds/people running around the server. Imagine doing this exact same thing with 100's of other players interfering, ganking, kill stealing. The real experience for all of this would be absolute chaos, Think Raid Finder WoW on steroids. Which is why instanced content exists in the first place, so that it is playable.

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  4. Im sorry but you are coping so hard if u think this game will be anything other than New World v2 and die within months, it just looks like every other MMO released in the past decade a worse version of WoW am i wrong?

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  5. The mobs need to be tougher and our characters with casting spells need to be alittle bit faster the animations need to be better there's a lot they need to fix in this because the healer shouldn't be able to just walk away from the group

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  6. I disagree the raid boss should be more Epic as in damage out Aoe effects you don't need the sky and the ground all these different things to happen that can happen when the battle begins he sets the trees on fire😂 the stuff y'all talking about with me Final Fantasy XIV and wild look stupid the reason I say this is you don't want to know what the boss is already using until the battle begins it's like surprising the players and that's what made Final Fantasy XII better than Wild also Mob should chase you down till they kill you unless you use flee or something to get away from combat

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  7. The boss is Aaliyah facts look a little bit lame they need to be more Epic for people that loves good games that needs to be advanced he should turn back around automatically and spraying once again are do a spinning like standing in the middle of the field and just play frames all around us going in circles blowing flames and as his help get lower he do like a Bahamut flame attack and drop in the middle and it just boom mass of flames everywhere and please stop saying Final Fantasy XIV that combat is bad only people like that comeback is casual players less experience people also we should have a Purge 2 in Purge 2 he do different attacks

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  8. 27:25 this is 100% true u dont know how motivated i get to see someone doing some top level shit when im new and struggling with basic mobs
    archeage was good at this and so is deepwoken when i first started i was struggling to fight bandits then i see these 2 maxed players pvping and im like yo this shit looks like an anime fight

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