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Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. Theyβre technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massively Multiplayer Role Playing Game. He wants to put the massive back in MMO. Exploring dungeons, griding for gear, crafting armor/weapons, learning new spells, and competing in large scale PvP battles. High end PvE such as raids will mainly occur in the open world. Bosses will spawn and roam through the land. Are YOU ready to enter the world of Verra?
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Great video, curious to see if your projected timeline pans out. From all the games I've followed over the years, its been more often than not things take longer than expected. But of course it's all just estimates at this point. Either way, great job compiling info, see you in 2026 to find out, one way or another π
Lol that Intro hahaha
Too bad they canβt do what Star Citizen is doing and let people play the shitty version it is until it becomes what everyone wants
There are two things at work here, delivery of the promised systems and the money needed to do that.
If the money runs dry, and it could, and the longer development runs on, they will have to either do more sales or release whatever they have as is.
I think when phase 3 goes live and we can see how many delays there are, if any, we should be able to speculate with more confidence on when 1.0 might actually be. As it is now, I'd say 3 years from now is an absolute minimum.
I'd be willing to shorten that if when phase 3 comes online, it has systems that are actually fleshed out and beyond this tier 0-1 implementation.
The only thing that has any real polish is combat, and even it can be janky. They still feel like they are in heavy systems development, and the thing about systems is they present the most unknowns. There are horror stories in the industry about intended systems and features and how something expected to work ends up causing massive issues and features to be cut or delayed. With the amount of systems work to be done, there is just too much left to chance and you just need time to hammer them out.
1 year is a joke. 2 years is super optimistic. 3 years feels mildly plausible but realistic.
A Small information for you, but AoC did expand the map one time. Expanding the Scope of the game, as fare we know.
its better to put out a finished game then a half ass one.
I like turtles π’ π
Saw Stephen in game flying a walrus on a twitch stream. Cool to see him doing pvp in game
Enjoying the alpha 2 but the lack of social grouping makes that grind rough. Limiting time I play since wipes are unknown
I think we are in a new mmo era where games dont need to be complete , they need to build on success , engage players, and overcome adversity
Asks for more money after 8 years calling it Alpha-2 wave1
with less than 15% of map + 10% of characters done
than proceeds to showcase a login queue that increases in count in 2024
AOC community: Well it can only get better from now on!
Nice video, however, as a backer of both games, I need to step in and ask a question so I can understand,
Why did you stated StarCitizen is pay to win?
This is an honest question, it seems many youtubers are misinform, tbh It does not bother me, I will continue to be a backer of games that interest me, is my hobby, and most big developers have disappointed year after year, but I have seen this mention too many times not to question it.
Well, its easy to be right about the 2-3 years release from now on, cause no way they will have money for another 5+ thats obvious. So the question is how much of the promissed content will be in the game and I hate to say it, but I dont think it will be much. And it will get demolished because of it, rightfully so. Bring this comment up in 2-3 years π
Still having naive hopes to see AoC go live until I have no time for it "at all" -D
To be fair, the 120$ outcry wqs justified at the time, because in its first iteration, buting into phase 1 for 120$ would not have given you access to consecutive phases (phase 2, 3, beta 1, 2).
Because of the outcry they changed it, giving you now access to consecuitive testing phases, which is a better deal than pre-existing bundles
We gotta stop calling every server issue a βddosβ
If not 2027 then 2030, calling it right now.
dude you're funny asf !!!
look i want the game to succeed and be great but im not gonna lie to myself like a kid waiting for his dream game cause ik it wont be that lol. The game is DEFINITELY years away from releasing and being good. that last bit is obviously an important factor bc theres a very real chance they get pressured by all the supporters and kick starters and release before the game is actually complete, just so the players have something to sink their teeth in AND spend money on to further fund the game and such. unless they secretly have a build of the game which is miles and miles ahead of what we're playing this game needs a lot more time in the oven. the more i talk about this and absorb content about this the more i am reminded of star citizen
Shoutout to Force Strategy Gaming, SC2 gamer
Always trust timelines given by eccentric millionaires or billionaires funding their companies to do dreams projects. π
Man, I donβt think I have one example of a right timeline.
And as funny as always : βit is 2 years outβ¦β π
Your content is exemplary for what good content should look like. As always it has been a pleasure to watch. Great info, great editing. Well done!
This dude is the "White Knight" of AOC I wonder what he will say when they release an unfinished game due to financial problems.
Keep up the great work brother
I've enjoyed your videos. I'm having fun playing (especially with others) AoC. Thank you for posting.πππ
Great take, I think youβre pretty spot on!
do u still practice as a physician? and wats ur specialty? im a PGY3 IM resident rn waiting for ashes lol