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0:00 – Intro
0:21 – THE GOOD of Phase 2 of Ashes of Creation
5:34 – THE BAD of Phase 2 of Ashes of Creation
9:30 – THE UGLY of Phase 2 of Ashes of Creation
13:34 – Overall Thoughts on Ashes of Creation Phase 2
#ashesofcreation #mmo #mmorpg #gaming
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Please follow me on other platforms as YouTube is unreliable!
https://linktr.ee/zybaktv
0:00 – Intro
0:21 – THE GOOD of Phase 2 of Ashes of Creation
5:34 – THE BAD of Phase 2 of Ashes of Creation
9:30 – THE UGLY of Phase 2 of Ashes of Creation
13:34 – Overall Thoughts on Ashes of Creation Phase 2
#ashesofcreation #mmo #mmorpg #gaming
When I was playing in the newbie area with pretty much no lag right as everyone entered, I was legit extremely impressed. In before Steven gaslights us next dev stream again that copper is everywhere we just need to trade for it xD
Agreed on the 65-35 grind/quest XP split. They definitely pushed P2 out the door. So much stuff is missing, namely Artisan talent trees, Lvl 4 nodes/vassalship/sieges, Rogue, Desert POIs etc. That being said, i'm still happy we got what we got for Phase 2 right now, on top of the wipe. Can't wait to see new stuff being added over the months.
nodes level up in dessert and only thing that changed was mobs went from lvl 10 to lvl 20 anmd now cant be killed by the people leveling the desert nodes 😛 they probaly jump to 30 when it hits village lol
quest imo in AOC outside of commisions should be longer task mainly for aquiring things like gear/recipes and things like that not realy for leveling, leave that for commisions
Also steven made a big post saying desert gonna be major focus in january when there back i feel they didnt make the time for it due to Phase 1 fixes delayed it
i might try to play it again soon. i had to quit on day 2 because everything was camped to hell. hopefully some of the lower level areas are cleared out soon. my personal cope for gathering resources is that we dont have any of the subterranean stuff at all, and thats where id expect to see a lot of mineral spawns
i can’t even find flowers to pick; i think they turned the respawn down some, combined with the number of peeps, it’s horrible to craft.
Its so funny watching reddit do its thing, 4 days in Alpha during holidays, complaining about unfinished things that isnt the focus of this phase
Like already we are in such a better place than Alpha1 but its not full release so i guess devs are bad? Screw off go play a game, Ashes is for testing and making something great together, name 1 game with an OPEN alpha where devs are communicating daily with community
Ashes will be greater without these bad agents
real test will be phase 3,where will be all systems and when we see every three month huge updates and changes and every month minor updates!
Not being solo friendly. This game wont last imo
if the game's so great, why not show gameplay during this video?
take a shot everytime he says a word containing "current"
I'm a level 11 miner. I have gotten about 1500+ granite and basalt. Yet only 60 copper and zinc. Probably 50 ruby.
If they expect metallurgy to be balanced with stonemasonry they need to change the spawn rates by alot.
Honestly, it’s going to probably be another year before Ashes feels like the game we have been waiting for. 2026 will be 🔥
You're getting yourself a real nice Tyler1-style dent going!
If mob grinding is a major avenue of progression I am not playing the game. I would be fine with caravan protection or other pvp activities.
They could make some cool dynamic events like in gw2 maybe with some pvp elements. This was my favorite event in gw2
I am confused. What do you mean by that week thing? If I bought it now, there's acess until release or what?
Summary: "Man, I got just a few di<#$ in my salad, it's great "
How has nobody mentioned this? Your audio cuts out randomly. I've watched about 100 youtube episodes in the last 24 hours and this is the only one where it happens..
Combine the questing with the mob grinding, make it so that quests require you to kill certain mobs that are tough to do solo, and you will still get the same synergy with player to player communication but a lot more direction for a new player on what to do actually. It feels so weird and demotivating knowing there are no quests or any direction to go to.
Look at WoW Classic perfect example of a good implementation of this.
The only thing I say is from 65/35 to 55/45 the 45 Being story of the Game because the Story gives Heart no matter how Fast people grind through it.
I just don't understand how they did nothing for 3 months. if let's say 10-20 people out of 198 employees were devs, I mean even just doing a 9-12, 3 hours of work a day would achieve something?
Ya I've been trying to play with my laptop and it's not ready.😅
this is bs. there were tons of crashes, the servers crashed out overnight almost every night, 6 hours plus. acting like the riverlands is some feat when all they did was triple the server count for the riverlands. tank abilities still dont work half the time. theres bugs now u cant even get xp when killint mobs. the list goes on and on. the fact is were in alpha 2 with 4% of the game released to us and its still a giant buggy mess. Worse then it was in phase one, which was supposed to be the network test phase, which now thats what p2 is. Another reviewer wanna be streamer giving his opiniin 5 minutes after leaving the starting zone.
No copper, it is total bullshit. Not possible to create tools or weapons, before they become obsolete. It is just stupid.
A good, fair review.
Though, there are two issues you left out. One is early level gearing. It still is not there.
There other is end-game raids dungeons. The organizational structure required for leveling nodes means there are a lot of heavily organized guilds, this means there are too many people for raiding dungeons at one time.
While Intrepid would like this to create a PVP war in the dungeons. Realistically those raiding do not want to also do PVP while worrying about the huge boss fights.
Honestly, the raid dungeons needs to be instanced.
1:30 – you and I had very different experiences. For a over 2 days, I wasn't able to use my horse or movement skill because if I did, the server would lose track of where I was and a back and forth rubberbanding effect would happen until I stood still for 20 or so seconds. It was horrible. The decision to increase the number of player per server was a massive mistake.
You paid the money and signed up to test Ashes of Creation. So you know what you signed up for. You did NOT sign up to "Play" the game. Stop complaining that game-play does not live up to your expectations. The desert nodes are level 20-30. When you get to level 20, go to a desert node and start leveling it up. Watch it change.
are we seriously reviewing alpha phases now? FFS