Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv
Asmongold recently made some statements about improving WoW but I think it strongly applies to Ashes Of Creation!
Asmon bigger video about this – https://www.youtube.com/watch?v=-k4-1nnIDxQ&ab_channel=AsmongoldTV
I forgot to mention @RyveGenesis and @TangentsofCreationdid some tweets on this – check them out.
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Are you still playing new world jay ?
I prefer fewer but impactful skills. Lost Ark does a pretty good job in this regard.
After having played New World, I find AoC's tab-target combat too slow and immobile. I have an Alpha 2 key and hope the game will prove me wrong.
10-12 skills max should be the standard for mmos nowadays.
Also, no addons for Ashes pls.
As far as the number of abilities on the bar, the cap should be about 12 to 15. However, Ashes also includes a number of non-combat on the bar as well, such as see traps, pick lock, and see hidden items and persons. So, a few extra slots are needed.
I fully agree with limiting the number of skills. Evolving passive skills rather than needing a third arm suits me perfectly.
Appreciate the content Jay, keep the content coming!
any game that has pvp will never end up being balanced. Its a waste of time to carter to that crowd and attitudes that come along with it.
I dont min max in my skillz anymore.. i dont mind making it harder on myself.
i will keep a piece of gear on if the upgrade looks like shit~!
All that to say i love that the game is fat with too many skills. ill take a wicked looking skill that does x damage less, i dont care if it takes me 1 or 2 more hits to kill it.
I played a warlock in Wow back when.. so i was usually at the top of the dps charts and prob voted to have you replaced ~! LOL
I don't want the burden to figure out the best add-on setup. Would prefer it just work
WoW has a strange dichotomy between specs where some need 3 full rows while others barely take up 2
I only ask for a combat log for my character alone that I can parse separately in a 3rd party program (not something to add on to AoC) so I can learn, optimize, etc. Let's you really prove if something is working too. Think Star Parse for SWtoR but only for your character so as to avoid the toxic gatekeeper nonsense. Give me that and a game provided customizable HUD and I'm a happy Noob.
there're many reasons combat systems like NW and ESO are shit, one of them it the small amount of skills. wow is bloated, and many skills are redundant, that's why asmon wants them gone, but ashes has not even been tested yet.
Ashes on the other hand offers the ability to use less but more powerful skills, you if you want to have 8-12 you can, but you can also go for 20 less powerful skills that synergize with each other, this is how the system was described.
I don't see a reason to remove skills just because a group of players wants less of them when the game already offers you a way to have less on YOUR bar, tho a good compromise would be compacting things like combos, no reason to have a 1-2-3 combo be 3 different slots.