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Ashes of Creation is an upcoming sandbox massively multiplayer online role-playing game being developed and published by Intrepid Studios. It was announced in 2016 and gained recognition by hosting a Kickstarter campaign, meeting in goal of $750,000 in under 12 hours, eventually raising over $3 million. It features a dynamic system of world building, where players actions directly contribute to the layout of the game world.
In Ashes of Creation players can pick from a range of races and classes. Initially, the player creates their character and picks one of the nine races. These consist of Kaelar or Vaelune Human, Empyrean or Py’rai Elf, Ren’kai or Vek Orc, Dünir or Niküa Dwarf, and the Tulnar. The players will also pick one of the eight primary archetypes which consist of Tank, Cleric, Mage, Fighter, Rogue, Ranger, Bard, and Summoner. Upon reaching level 25, the player can pick a secondary archetype from the initial list creating a combination of 64 possible class combinations.
Like most other MMORPGs, the gameplay is driven in third-person, utilizing a hot-bar and tab-targeting for combat.
Ashes of Creation features a player driven world building mechanic. As players play, designated regions will dynamically form, known as nodes. As more individuals play in that region these nodes can eventually turn into towns or cities, allowing for land development, a housing system, and a player driven political system. Players have the opportunity to battle against other nodes, and defend their own against other players. Dynamic PvE events will occur within the nodes and how players interact with the events will impact their development. For example, if players fail to address goblins in the area, their settlement will continue to grow and have a further impact on the area. NPCs in the node may react to these changes and develop hatred for the mobs as well.
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