Ashes of Creation Livestream Recap: Lots of New Info!



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Follow me over on Twitch for LIVE Ashes gameplay once the visual NDA is lifted: https://www.twitch.tv/xillin_live
Also, join my discord for Ashes discussion and to find people to play with during Alpha/Beta: https://discord.gg/JRVBmXd

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23 thoughts on “Ashes of Creation Livestream Recap: Lots of New Info!”

  1. This may have been answered elsewhere, but as far as the progression tree goes: Will we have to decide to put a point in the Passive or Active trees? Or do we get points to spend on Passive, points for Active, etc

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  2. Question: Can you move which way you are looking when you teleport? Or do you have to teleport, and then change direction. I ask because I'm hoping the teleport will work like Tracers blink in overwatch, and I'll be able to teleport behind someone and immediately be looking in their direction.

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  3. First thing that came to mind while watch the Lagoon art was Nets. Where a pole may be traditional I can see seining nets or cast nets. It definitely looks like a fun place to hang out and chill for a while.

    And while items will not have a skill requirement, I wonder if the stat bonuses will be targeted such as heavy armor more tailored towards melee?

    And unless I missed it… Did he say there were no mixing and matching armor types. I understand the entire skin process however they have mentioned Transmogs so perhaps we can live with those.

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  4. Another awesome video from the unit of a viking xD Keep up the wonderful job man! Alos I consider the whole training academy thing for AoC content creators one big joke, especially since in last Q&A they said they are looking for a profesional "influencer" to teach people…what brings in people to all and any channel is the diversity, difference and uniqueness, such as found in yours ^_^ keep your own style and never change! YOU ARE AWESOME!

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  5. I always like to do off meta things in games and use strange combos, that no stat requirements for gear got me more excited than anything else, i cant think of any other game that has done that, "MMO wise of course"

    Edit: really appreciate the videos Xillin between you and Jahlon i have stayed very well informed throughout the alpha.

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  6. Do they intend to want you to have multiple resist sets for different environments? Taking frost resist gear into cold areas to help kill ice wolves better etc? Thanks for the wrap up.

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  7. Understandable that people are worried about scamming, giving the circumstances with “early access abuse” and debacles with other crowdfunding games. Intrepid has been incredibly transparent, but there is also a balance of not showing too much. Unfortunately first impression is a huge thing, and many people will ride it off or simply don’t get the various level of progression, so it’s a fine balance that is undefined.

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