Ashes of Creation: Last Minute Balancing



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Intrepid are working in overtime and Steven’s not even in his final form.

Lads it’s getting to the point where i can’t keep up with comments. You have a 100% chance to get my attention though in my discord: https://discord.gg/67nwvZZk9z

DISCLAIMER: Only One Piece weebs are allowed.

#AshesofCreation #MMORPG #AlphaOne

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37 thoughts on “Ashes of Creation: Last Minute Balancing”

  1. wut up boiz… It's actually getting to the point where I cannot reply to every comment (however I do still read them) however, you're 100% likely to get my attention by joining the discord and @ing me there 🙂 It's a chill place filled with BOOBA/COCKA and AoC discussion
    https://discord.gg/67nwvZZk9z

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  2. I was always wondering how patient Alpha testers must be to run through all that buggy terrain with basically no textures and any balance to speak of. Still a mystery to me.

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  3. The spellbook being splash damage is a great idea. I'd like it to be full damage on the primary target and then a reduced amount on the others though. Otherwise its just going to be spellbooks nuking mobs with no real challenge.

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  4. While I really like your videos and how you cut them, the sound effects, like the sound when you showed the moonlight greatsword, or the one with dave chapelle, are destroying my eardrums on earphones.

    Otherwise I'm really enjoying the content. Thanks for so much condensed information!

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  5. So im lost, got back from deployment but had purchased the 500$ package a while back and it comes with the alpha testing or whatever.. hoe do I gain access or download it? Or is that yet to be released to us?

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  6. Well heres a comment for the algorithm.

    I had made a comment about the test last night, but apparently YouTube saw fit to remove it. Thanks YouTube for your shady filtering.

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  7. it is probably for the best that the balancing occurred, since they are going into no NDA. If there is 1 class op I could easily see the masses just saying they don't know what they are doing. Then again, they probably will anyways since most won't understand they are in a true development alpha

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  8. i want the spellbook to be like multiply shots that u shoot at will , like as the weapon is a gun and it kinda got a magic magazine of some sort with not so long reloading time and u can shoot them as in like 3 shots twice in a spread or 1 by one quickly depending on what u use right or left click

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  9. Seems like there's still some confusion between 'testing' and 'playing' this phase of an Alpha game still in development. Guys, it's not a finished product and a lot of you keep forgetting that. This phase is to test core systems under various conditions for stability. The final release is years away and will look nothing like it does today.

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  10. making a wand+book combo would be cool especially if there was a different effect from a Fire wand + Fire Book vs Fire wand + Wind book
    but this game is going to be enough of a nightmare to balance

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  11. I think they should add the skill (tanks) to jump to an area and stun everyone in that zone. Since I feel like the massive pvp is pretty unorganized, and tanks don't have the skills to engage into enemies while all the dps drop the damage (I'm an Albion player, where the massive pvp is the most important thing, and is pretty organized. Only tanks engage, dps drop damage, and then everyone disengage)

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