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UE5 Memes
Even Rendering the Unreal Engine 5 Footage took less than half the time than usual… THAT’S JUST HOW POWERFUL IT IS… I’m not high on copium… you are!
But we got a fresh supply of Hopium in the discord so come join your fellow degenerates and grab your free sample:
https://discord.gg/YsFWNHtMzj
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#AshesofCreation #MMORPG #COPIUM
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Even Rendering the Unreal Engine 5 Footage took less than half the time than usual… THAT'S JUST HOW POWERFUL IT IS… I'm not high on copium… you are!
But fear not! We got a fresh supply in the discord so come join your fellow degenerates and grab your free sample:
https://discord.gg/YsFWNHtMzj
flatlines from hopium
Good one DooD
Yes, there's my copium boost. Alpha two is gonna be something else!
I was so happy watching the stream of this.
Honestly with the new UE5 i think the game will improve more so in the back end and im glad they did the change but with the movment things, mounting up ledges i hope lets say if your sprinting you jump up and do a little roll or slide to keep that momentum up other wise it will feel so bad during pvp/combat and would also be nice if you press crouch while sprinting you do a slide so you can get into those small "tunnels" with out it feeling slow.
Awwww sheeeeet A2 and B1 are gonna look amazing! Super hyped for next year!
Very cool
Hahahahaa, you said Star Citizen will be released – that is funny! 😂
Super nice videos m8 <3 Keep it up 🙂
I want that wand as a longsword… give me my flaming sword!
I am high on copium.
Pass the hopium bro, the copium is for WoW players.
Yay
your content has inspired me to get on the copium train and make ashes content myself so thankss keep killing it
I honestly do not think you explained the benefits of UE5 very well… to the point that you are incorrect. Sigh…. And the proper explanation is actually much more positive (at least from a developer – or production team point of view). Do a comparison of how actors are managed between UE4 and UE5 – that is a huge benefit for teams. Also, when talking about nanites, this only matters for static content… which EXcludes things like vegetation. Basically we are talking about buildings and rocks… a bit more than that… but those are best simple examples. Also, meshes need to be optimised so the UE5 initial demo is kind of deceptive… but does in truth act as you presented, depending on what is required at a given rendering/view. – But please… don’t take this as a negative criticism… just wanted to point this out for better clarification if not incredibly simple. There are devs and artists out there that can give you much better explanations or more depth… and I didn’t even touch blueprints 🙁
as a developer using UE5, nanite if anything will improve low end pc's performance.
Lumen will deffinitely fuck up low end pc's, theres configerable values so you can min max for different pcs.
thats my 2 cents as a dev using it 🙂
Isnt it the chaos physics and destruction engine that allow the rocks and stuff to not be so cpu heavy, not nanite?
..l.,
My worry is that Ashes will be called Assets or Creation…
annnnndd they lost me
I yawwned throughout this vid. I guess these youtubers are probably getting some kind of back end deal out of all this advertising.
i will ask again What is copium?
Keep the content up narc your my favorite YouTuber ur literally the only person I watch on YouTube rn
I still want to know what that end song is…..also, thanks for the info on unreal 5! i had no idea.
How amazing would it be to have a volcano erupt in Ashes and have the sky dynamically darken relative to the ash cloud position relative to the sun… great potential there.
The copium is reached overdose levels….🤪🤪🤪🤪🤪