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Huge patch notes today for Alpha Phase 1, the could alleviate some of the major grind we’ve all been dealing with for the past couple weeks!
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Might need some brilliant creator to come out with a new leveling guide since every one is outdated now
The phase 2 player base is going to be much smaller. Literally. There's going to be so many Dunir 😅
Steven rocks! This game just keeps getting better and better
Been doing some 10-13 HH previous weekends and I'll tell ya, it's spicy without gear
Very exciting game
I imagine they needed to have consensual friending because you can kill anyone. So if there is a person I don't like, you can friend them and know when they are online so you can hunt them down. I suppose you could add a "show offline button"
I like this style of having your gameplay of Ashes in the background. Showcase them skills. Lol.
Can confirm, doing about 33% of the damage I was doing pre-rebalance (not even a nerf, legendaries were so broken, this is just bringing it back to a proper level). This problem was made even worse because of the bugged Crafter shirt that allowed you to make legendaries using mostly rare(blue) mats. GJ fast Intrepid response fixing both issues. Would have been a completely broken mess going into P2 with the game as it was.
hey man just a heads up! some of the crafting changes are reaaaally bad, +crafting gear does basically nothing now, i have epic apprentice artisan clothing with +302 crafting and i get zero bonuses now, totally invalidating a huge gameplay loop, they massively overnerfed it!
Bow went from 934 power rating to 350 :p halfed my offensive stats overall which is nice 500 physical offence to 250 so nice to see dmg more reasonable
Ive been sparingly keeping an eye on ashes to keep my expectations at bay, but the more I randomly stumble across, the more disappointed I become.
First, its the no fast travel, which in today's world is just a poor choice.
Then it seems like general grinding is going to require groups at all times? For what purpose?
Seems like they're copying Archage too much to a T, and then implementing gameplay habits from everquest. I want to look forward to the game, but I also don't want to touch something thats going to require more of a Classic WoW grind, with much less pay off