Ashes of Creation is a Retirement Home



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0:00 – Introduction
1:43 – I have the data to back this up!
4:04 – Why have MMOs turned into retirement homes
5:52 – MMORPG gamers are mentally ill and damaged people
9:22 – Why Ashes of Creation might be able to attract younger players
12:56 – Why should we care about younger gamers playing Ashes of Creation?

#ashesofcreation #mmo #mmorpg

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44 thoughts on “Ashes of Creation is a Retirement Home”

  1. well,for me it totaly makes sense,we fell in love whit mmos becouse they were social hubs,in where we can play video games and have fun whit total strangers,now days there are tons of social hubs that apeal to youger audiance,tiktok,instagram,twitter.Simply put the apeal that mmos have,is literaly outdated to younger generations

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  2. They play the MMO Slot Machine mechanics one phones now a days. MMORPG's (Since EQ1) was, basically, my way of social media. AoC is my last best shot of renewing EQ2/Archeage/SWG equiv.

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  3. I would not disagree that WoW and AoC have a generally older audience, but there are other mmos not mentioned that have a younger audience. Particularly FFXIV, that game def has many college kids 19-24 playing it.

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  4. Archeage is literally the best and most free-form fantasy mmo game i've ever played. Despite its many major faults and p2w, it's the game that matched me the most.
    Having an unreal engine 5 AA, but better, and the programmers actually like us and play with us is everything i could have wished for.
    I'm absolutely a person in my early 30s who has played most mmos at some point over 20 years

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  5. 22 year old here with New World being my first MMO, my entire friend group played and enjoyed the game when we were all under 20. All though it was short lived since new world was new world I could tell most of them enjoyed the genre. Alot of younger kids are playing the MMO genre without realizing it. Many of the servers or games on roblox and minecraft are based off the MMO structure with skill trees and progression. I think the age discrepency is mainly because of accessibility but also the timeline of game releases. WoW caused a gaming boom and it was an MMO driven gaming scene after, much like how pubg started the battle royale gaming boom with fortnite after. I think its entirely possible that ashes reaches a younger audience depending on how it launches. New world had a chance to with how many different audiences it reached but it was just too cooked of a game.

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  6. I am a 20 years old girl. I never played wow, or gw2, or ff14, or arc age, or anything that is considered a popular mmo. AOC came on my radar because my 28 years old male friend told me about it. My interest in AOC is around 10% out of 100% right now…. erm… I think the reason that AOC is not attracting young female gamers is because the characters are kind of ugly or just plain looking. You need to have cute characters in games to appeal to female gamer. Need to add good looking males and females. (Cute/sexyy/hot/handsome/etc.) Also need to add alot of cosmetics and fashionable clothing.. We really like dressing up our characters.

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  7. Instant gratification, action combat, and skill based combat (not gear/level grind — which takes time which isn't instant gratification). I also think younger gamers want episodic entertainment…a league of legends match, deadlock, call of duty whatever not longer grinds/progression loops.

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  8. MMO's were the digital socialisation for boomers… zoomers are already digitally social by default, so that entire aspect is no longer required. Regardless, Ashes will die before it even finishes EA, for the same reason every other asymmetrical pvp game dies… zergs win. Even games like Rust only work because they reset CONSTANTLY. Every new "wipe" dies in a few weeks.

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  9. This might be true but I think nearer launch and certainly post-launch if the game blows up a lot.. this will be less and less true. Right now it's not mainstream enough to get anyone into it who isn't actively seeking it out (which is only going to be older people who miss these styles of MMOs) but once it's in everyone's faces there will be way more of a mix

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  10. Why when we were younger we played MMOs? Cause we were social. We would actually go outside, MMOs were what we did in the wintertime, not in summer – except for the Swedish, they don't get summer, which explains the top PVE guilds at the time.

    Kids these days are asocial. Not antisocial, asocial. They do not function in a social environment. If Ashes does bring younger folk in, it will be on offering them something social to work in – and hopefully moderation against pedos unlike Roblox.

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  11. on roblox there are games that are very simple mmos that are anime themed that bring in millions of players. i think most young adults and children who grew up no able to buy a lot of games or grew up and an ipad play roblox and these very simple mmos along with a lot of other games. some of these games reach higher concurrent players than top steam games.

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