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The latest Intrepid Studios monthly developer update for Ashes of Creation was quite good. Not because there were earthshattering reveals, but because a it showed a very nice proof of concept for the season system, which was intended to tie into various other mechanics. Most info was revealed quite some time ago, but itβs still good to see the seasons working in action!
Video on seasons: https://youtu.be/BFIazBRBvR4
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yes someone finally pointed out how this has a big impact on the rest of the mechanics, even combat hehe
These features are great. My concern is adaptation of original idea to factual gameplay like playercount. You mentioned scarcity of resources due to weather: this is not bad as a feature when the playercount is high in the first few months of the game, but as population drops and stabilizes, I hope intrepid will adapt to the player numbers. Hard to explain what I mean.
We better have an epic spell that makes it snow π