Ashes of Creation: Finally Fixed and Ready to go



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

The ghost controller has been captured and eliminated. Smooth Sailin’ from here boiz

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#AshesofCreation #MMORPG #AlphaOne

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26 thoughts on “Ashes of Creation: Finally Fixed and Ready to go”

  1. I am leaning towards buying into Alpha 1 this coming week. I was wondering how often the servers up to to test the game. I dont think its up full time but i could be wrong. Just want to make sure i can add value and be available.

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  2. Just an idea for COC:

    Ashes’ character creator is supposed to be the best of the best. But I think they’re leaving out an important aspect. It would be great if you could alter the posture and walking and running animation to suit the style of your character. I just feel like many people wanna make a lord sidious-style character, but that wouldn’t work well with perfect posture and the default running animation.

    PS: I would appreciate it if you didnt mention my name in the video 🙂

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  3. Dude, I like your videos, but PLEASE STOP with the super-cringey and annoying catchphrases that you repeat at the beginning of every video like "grab yourself a beverage" and "with all that bollocks out of the way, let's begin shall we".
    Other than that, thanks for all the great work you put into your content!

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  4. Yeah! It was awesome when we all got tp to the same city for the siege and the alpha ended there with the server crashing 3 times and no siege test 🤣🤣

    My character falling to the center of the world was amazing too.

    I think is too soon (Executus) to remove NDA and this should be stayed away from the hype media for around 6 more months.

    All this is my imo. And i understand that is a true Alpha and no a comercial one. But there is a ton of ppl in youtube that need to talk about anything and they dont care if they rust the game.

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  5. I remember seeing the Asmonbald name on the AoC live stream and laughed so hard. next I seen that asmongold had a reaction to that video and just waited for him to notice his "name" and oh boy when he did see it, it was priceless haha.

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  6. Two thing I am curious about.
    1. Sailing, will it use a realistic wind system (same wind direction for everyone on the server) that way actual tactics like the ones from the age of sails be used.
    2. Will there be a system in place for Guilds to hand out quests to their members? (Depending on the guild size, they could have a limited amount of exp they could hand out each week through quests that have an exp cap so they can't just boost a single player, also each person could take a limited number of quests a day.) This way guilds could accumulate materials and support their artisans and other people that take the time to help.

    Love the vids! Keep it up!

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