Ashes of Creation Developer Update June 2021 | Episode 28 Ashes to Go, An AoC Podcast



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On this Episode of Ashes to Go, an Ashes of Creation podcast, we discuss the Ashes of Creation Developer Update for June 2021. We discuss the new environment in Ashes of Creation called the Eldin Ruins that we were able to get a sneak peek of, and talk about the new Ghost boss in the zone.

We also discuss the latest Dev Discussion #31 which asks the question “What are some of the elements that make for a more “realistic” or “lifelike” world when you play a game, from NPCs to environments and beyond? How much does realism matter to you generally?”

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–Ashes Of Creation MMORPG Description—

THE GAME
Ashes of Creation takes place within a medieval fantasy setting, blending imagination with cutting-edge graphics. We are putting the word massive back into massively multiplayer with unique and novel mechanics that will bring meaning to player action.
Ashes of Creation will incorporate the best parts of traditional MMORPGs with innovative sandbox concepts.

AN OPEN WORLD

NODES
Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. Gone are the days of static worlds, change is here to stay

HOUSING
Players will have the ability to survey and develop land anywhere in the world. Be a pioneer deep in the wilderness, build the home of your dreams, and work the land to cultivate resources and supplies. Alternatively, stick with civilization and safety in numbers – purchase a home within the confines of a village and watch your investment grow as that village turns into a city. Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort, be sure to choose wisely

Questing in our world combines the best elements of traditional MMO’s as well as the introduction of our unique player driven experiences. Ashes of Creation offers area quests, public quests, and quest chains that change dynamically and in real time based on the player’s experiences and choices. Players will have the ability to directly alter world events and change the landscape through their actions, as an individual and as a community. Server quests will allow political rivals to compete for the fate of the world

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1 thought on “Ashes of Creation Developer Update June 2021 | Episode 28 Ashes to Go, An AoC Podcast”

  1. I agree so much, we have realism all day every day.

    At the same time – what I value is some consistency (GW2 does have this "shiny" problem, where everyone has a more shiny armor and you can be a blob of light in the end that just does not feel right)
    It's a very thin line to walk I guess

    Reply

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