Ashes of Creation Complete Another Major Milestone



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Ashes of Creation is an Immersive huge open world Sandpark MMORPG that is redefining the gaming landscape. Created for fans of PVP, PVE, and Roleplay, this ever-changing world promises the ultimate MMO experience. This game, which began development in 2016 and upgraded to Unreal Engine 5 in 2021, is now on the cusp of revolutionizing the MMORPG genre. Intrepid Studios are working towards delivering these highly requested features to an old school playerbase waiting for that MMORPG to bring them back to the golden age of the early 2000s:9 different playable races with both male and female options.A massive 1200 square kilometer world size at launch with 85 Nodes.A fully open world game with no loading screens, offering complete freedom to explore.A rich array of features including Dungeons, Raids, World Bosses, Open World PVP, Caravan PVP, castle sieges, node sieges, arenas, duels, guild wars, and more.A vibrant player-driven economy, crafting and artisan system, political system, citizenship, player run shops, taverns with parlor games, and a unique character customization system.Ashes of Creation offers an experience like no other, combining the best elements of both sandbox and theme park MMOs. This is a game built by an MMO fan for MMO fans, fully funded and committed to a zero pay-to-win model.

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33 thoughts on “Ashes of Creation Complete Another Major Milestone”

  1. In BDO, dream horses still are T9 horses. But since they introduced T10, they removed all T1-T4 horses from the game and gave away 1 or 2 dream horses to everybody. So now you only have T5-T10 horses in BDO. No idea if you can sell those T9 or if they can be used to try for T10 awakening.
    And no, AoC does not have a similar gameplay loop to BDO when it comes to mounts. The way they explained mounts in AoC for now sound like they would give a move speed bonus. Have yet to hear about skills or tactics to help us reach destination faster beside simply pressing the forward key and the ocasional "speed boost" skill that mounts could have. Not like in BDO where we can use 2-3 skills in a combination to give us a huge boost that is incomparable to normal 1 ocasional skill.

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  2. Empty space is good because it means that they have enough space to add content there in the future. And as you said, it make mounts more desirable to reach destination faster.

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  3. About mounts, I like the mount riding experience in GW2 and in Zelda:BotW&TotK. I hope Intrepid blend these three and put it into Ashes of Creation.

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  4. Narc is the youtuber I have the most respect for. He triggered much bigger fish than him and stood his ground. Not to mention he based his whole channel around a game with nothing but a whiff of copium to tell him that this game is gonna stand out. If you're paying atenttion, Narc is already vindicated… However, it will take the game being completed for everyone else to see it.

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  5. About the "emptyness" i think thats really related to the progress of the nodes in the zone of influence, the advancements in those nodes and the active storylines. An area thats deserted at node 0 might be active at Node 3 or vice versa.

    About the milestone 8, i think (judging from the related footage + the fact that 2 livestreams were dedicated to caravans) is the Caravan system completed.

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  6. Not sure about what constitutes empty space? Most MMOs are so dense the open world mobs are practically on top of each other. Hopefully that isn't the case with AoC. It makes sense in areas where there are enemy humanoid settlements but forests packed full of full grown bears 20yards apart is dumb.

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  7. I think VoIP would be 100% the final missing touch… The RP capabilities of being able to speak with others and talk yourself into or out of a beating really makes a game fun as hell. I wish they were interested in local area voice chat

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