Ashes Of Creation: "BURNING DISCUSSION" – Episode: 081 – A BIGGER and BADDER World



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BURNING DISCUSSION is a weekly webcast that dares to answer questions regarding the upcoming “Ashes Of Creation” MMO. Hosted by Extermicide. ▪ EPISODE: 081 ▪ TOPIC: A BIGGER and BADDER World
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2 thoughts on “Ashes Of Creation: "BURNING DISCUSSION" – Episode: 081 – A BIGGER and BADDER World”

  1. Just a thought on the population and servers. In theory from a user experience – if the game only had 10,000 players all crammed on one server, the game is niche but it's got everything these players wanted – despite the overall population being small, the server pop is at capacity. Is this a bad experience?

    Obviously we want Ashes to be successful, but purely as a theoretical – could you put 10,000 people on a single server and have a good experience? Food for thought.

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  2. Vassal nodes don't stack the parent's policies on top of their own. The benefit they get is ACCESS to policies unlocked by the parent node. Available policies will be unlocked through progression or reaching certain achievements within your node and those unlocked policies will trickle down to the vassals as well. This could also apply to policies only available to certain node types. I.e. A religious node might want to be a vassal of a military node simply to gain access to a policy unique to the military node.

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