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Putting a nice neat bow on my impressions from the first Alpha 1 test phase from Intrepid Studios highly anticipated upcoming MMORPG, Ashes of Creation. We cover all the little things I noticed, some differences between Ashes and other games like World of Warcraft, Guild Wars 2, Elder Scrolls Online, Star Wars The Old Republic, Final Fantasy IV, and other major MMO titles.
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First! xD
I did have big rubber banding at first and moved away from where everyone was and didn't have that problem again. Did you happen to check out some of the world bosses? I got 1 shot a few times getting to close. One thing I also noticed was a bird creature was following me for about 5 to 10 mins before I went into the ocean and he reset or disappeared on me. Wonder if possible to drag a boss around ? xD
It's 2 am at my place but I'll be damned if I miss out on another one of your videos ^^ love the way you present yourself and the content, looking forward to what you got planned for the future! Cheers!
I just have three small items you can look for in your next test.
1. Do they have a jewelry vendor? Are the bonuses the same as with armor? Is there any level requirements?
2. Can tanks use two weapons or was it just one weapon and one shield?
3. Have you seen any evidence of light armor crafting? Is it part of the armor crafting or is there a tailor?
Thanks for the information and videos. Hope you get accepted into the CC Program.
Damage meter plans?
Awesome stuff man. first time on your channel and i'm here to stay and watch this channel grow. Let's hope they can fix some of the issues you've mentioned. I'm pretty sure they know how things should work, problem is, sometimes solving those issues is more complicated than we think. keep it up !
Keep them coming
Spearing kids in mass numbers. Come at me AoC! Nice vid bro. For thought out.
Great video, looking forward to their development. Maybe collision detection should be a skill or mode to activate so its not active all the time.
There is supposed to be a push through ppl in your way. They have said they don't want the collision detection to be able to block doorways. I wonder if it's bugged or functions differently when the other toon is in menu.
What else the affect of the node type the leveled near the starting area? Example economic vs military?
How impactful was the node upgrades?
What did you think about the enemy types? So far we have seen dinosaurs, mushrooms, dragons, demonic alien type things.
Could you give us a update how the game runs on the computer? Like heavy on CPU or graphics and things like that.
Chat filter is a huge deal breaker. How could you expect role playing with chat filters? I totally agree with you on that one.
we all know who are the people responsible for such filter,sticks and stone may break my bones but words will never hurt me,i guess this does not apply any longer