Are Death Penalties Good For Ashes of Creation?

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Dying is a big part of all MMORPGs and Ashes of Creation will be no exception. Each game tends to have its own take on what exactly happens when you die, but is there a chance that Ashes of Creation could have too many death penalties or perhaps not enough?

00:00 Intro
00:33 Subscribe!
00:48 The Corruption System
02:19 Is there too much?
06:01 Outro

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5 thoughts on “Are Death Penalties Good For Ashes of Creation?”

  1. I think an attacker should get punished if they attack someone and die. This puts a higher risk for attacking others. This punishment should be a loss of money and maybe some XP, but not a level loss, that’s a bit extreme. Item loss can be easily avoided with players putting items in banks or storage or whatever else. However, gold loss should be a percentage the player has total. This puts a greater risk for end game players attacking others

  2. I like these penalties and hope they stay. Deaths should feel impactful and the penalties for a green death should be high enough for most people to want to half them, in case they get attacked by another player.


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