Ashes Talk: Bigger Than You Think [Ashes of Creation]



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Our next Ashes Talk where we discuss how changes are Bigger Than You Think for Ashes of Creation with Unreal Engine 5. What are your thoughts on Ashes of Creation development changes? This has a lot of implications. Let’s discuss them. As always if you like the video drop a like and maybe think about subscribing. Support is always appreciated.

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5 thoughts on “Ashes Talk: Bigger Than You Think [Ashes of Creation]”

  1. I'll be happy with whatever size battle they go with, I just don't want to be using recent hardware and only get 20-40fps during a siege when the game launches.
    I'm all for an insane battle with a 1000+ people but if it runs like shit, what's the point?

    Reply

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