Genetics in an MMO?! Breeding systems will never be the same. Ashes of Creation Animal Husbandry



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massively Multiplayer Role Playing Game. He wants to put the massive back in MMO. Exploring dungeons, griding for gear, crafting armor/weapons, learning new spells, and competing in large scale PvP battles. High end PvE such as raids will mainly occur in the open world. Bosses will spawn and roam through the land. Are YOU ready to enter the world of Verra?

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30 thoughts on “Genetics in an MMO?! Breeding systems will never be the same. Ashes of Creation Animal Husbandry”

  1. After I made the intro animations, I realized the animal husbrandrist looked just like Nyce gaming so I sent him a picture. He kindly offered to voice the character so thanks to him for the voice acting!

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  2. Ark had something similar. I loved the importance of Breeding mounts, dinos and warhorses for PvP and the impact it made and prestige it gave to own the best breed line. I really hope Ashes can bring that feel back.

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  3. Love your content man, helps me to understand some of the more unique systems coming up in AoC

    Your content also adds a level of interest I may not have otherwise had to these myriad of systems coming with the game

    Cheers as always

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  4. This cleared up a bit of hesitation I had about animal husbandry. The fear was with it being such an in-depth system combined with being able to "cross breed" species that everyone and their mother would be going animal husbandry trying to make and sell kick ass mounts. Only having a few breeding attempts per animal as well as the genetic RNG should mean that even if there are loads of people in the profession, there is a chance to make some coin!

    Also, having an intra-profession specialization (e.g. an additional level of specialization in husbandry) is such a good call. While mount ranchers will likely be the most popular and the most lucrative for BiS statted mounts that look cool, there will likely be consistent profit in livestock/beast of burdens specialization assuming mounts is highly saturated so you can still experience the depth of the system without feeling like nothing sells.

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  5. Very interesting video, this makes me want to try hunting and animal husbandry in the tests!

    The way Steven talked about their genetics made me think it might be possible for there to be a way to see the animals’ genetics through some high level animal husbandry building. If this were implemented, how would you think this would affect the complexity and fun of this profession? Would it make it less of a pain, or would it take away from the joy of experimenting and discovery?

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  6. hahah the horns comment still cracks me up Steven has obviously never worked on a cattle farm IRL πŸ˜‰ Hands up for those of us with extra chromosomes πŸ˜„

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