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In this episode we discuss the latest @Ashes of Creation livestream and alpha 2 combat changes. We also discuss the map changes, custom coloration and the difficulty in obtaining freeholds.
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The Ashen Forge: Episode 66 – Hammer Time
00:00 – Intro
01:12 – Biome variation and freehold blending
08:57 – Difficulty in obtaining and maintaining a freehold
11:40 – Stealing mounts
14:55 – The real loss
17:44 – Alpha 2 combat update
41:30 – Less RNG as combat skills improve
43:30 – Let’s all be heroes
44:05 – Foliage discussion
45:15 – Alpha 2 start date guesses
49:24 – Weapon swapping
53:15 – Gear customization
56:26 – Flooding and droughts
1:02:20 – Weather thoughts
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I would like to see a damage limited to the first 4 targets hit. I do not want Ashes to resemble the imported games where you run around and combine several mobs and whirlwinding them down then move on to several more mobs.
I dont think you actually lose your freehold, you just need to find a new node to put it on.
You won't need Seasonal dyes, because the buildings will all be affected by the weather and change automatically.