Nodes Explained in 60ish Seconds | Ashes of Creation



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Nodes are the pinnacle of technology in Ashes of Creation. Controlling the entire world and how each server functions with almost all features being tied into it. Well if you are a beginner in Ashes info, this is a good place to start to understand Node basics.

00:00 – Intro
00:33 – Countdown Begins
01:33 – Outro

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Ashes of Creation is a new MMORPG that aims to bring the Massive back to Massively Multiplayer. It takes everything we love about the genre and brings it boldly into the future as a truly next generation title. From its vast crafting systems to world shaping Node systems causing each server to be unique. Ashes of Creation IS the next big MMORPG you should be watching for.
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Sources:
https://ashesofcreation.wiki/Nodes
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5 thoughts on “Nodes Explained in 60ish Seconds | Ashes of Creation”

  1. My favorite feature is that Nodes allow Servers to have divergent features and histories. Not every node will have the same quests, or the same dungeons. Events will be different. The value of materials and finished goods may vary dramatically.

    Really, Nodes are the Core of Ashes' awesome potential, and why I am willing to suck at PvP just to play the game.

    Reply
  2. I think nodes are for sure the most unique feature of Ashes. The only thing I worry about though is server population and stuff like that. We are seeing it now with New World. They are merging servers and people are not liking that their guild loses control of different zones. For Ashes this would be even worse if not impossible. So I am not sure how they will handle servers with lower populations.

    Reply
  3. Thinking of making a Ren-Kai Shadow Guardian and live out of a "divine" node.
    Just hope each racial node has unique priests/buildings. Like for mundane humans it's a big cathedral with white-robed priests, for Py-rai it's a sacred tree with many druids, for Ren-kai it's an imposing pagoda with meditating warrior monks, etc.

    Reply

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