Ashes Pathfinders – Episode 167 – Hidden Empires [Ashes of Creation Podcast]



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In episode 167 “Hidden Empires” the Ashes Pathfinders join Phoenix (Simurgh) in discussing the most recent @Ashes of Creation development points and reflect on their thoughts on the developer Q&A, game systems, and community discussion points. Join us for another episode and help bear the torch for Ashes of Creation.

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4 thoughts on “Ashes Pathfinders – Episode 167 – Hidden Empires [Ashes of Creation Podcast]”

  1. For me I draw a distinction between systems and designs. I would love to see character animation, stances, or combat motion, that is not a huge secret or something other games want could even use with their models. However working systems and the more intricate parts of the game they can hide a little longer.

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  2. As I said before, I still stand behind my quote, you should have you races done and in the bag this far along, BUUUUUUT, who knows how old this drawing is? Who knows?!? Heck as far as we know, Steven ,seeing the love for the Vek and their uniqueness, got the gumption to redesign the woodelves. We will never know, but that's my guess. No, I'm not saying have the ingame model complete, but at least have a set of drawings done for them especially after 5 years…
    Great podcast. Will be tuning in live for the next one in chat.
    I do however think things are going to start rolling hard and heavy in the coming two months, just by what was said in the last live stream.
    I can't remember if I told you or not but I have a ttrpg published. If you want a free download of it to take a gander just let me know. Keep up the great show!

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