Ashes Pathfinders – Episode 147 – The Desolate Glade [Ashes of Creation Podcast]



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In this episode the Ashes Pathfinders join Phoenix (Simurgh) in discussing the most recent @Ashes of Creation updates. Episode 147 holds the next edition of the log titled “The Desolate Glade.” What are your thoughts on what can improve siege in Ashes? Join us for another episode and help bear the torch for Ashes of Creation.

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2 thoughts on “Ashes Pathfinders – Episode 147 – The Desolate Glade [Ashes of Creation Podcast]”

  1. I feel we will definitely want interdependency in crafting. Right now early on in NW for instance it does exist, but is not required. If you wanted to, you can master all gathering and all crafting skills with enough time – I hate this! I look forward to the plans for Ashes crafting, processing and gathering – you can master only in 1 of these three trees, and within the tree you choose to master, only a few skills. Probably early on, there would be less need for interdependency as our crafting, gathering and processing skills are low and we can dabble a little in each of the three chains, but later on, we definitely want to depend on others. For instance, as a Weapon Crafter Master, I'll need certain refined metals, refined/processed leathers, etc and I want to need to talk to others and visit other nodes for items for sale. Regarding the schematic that we have seen seen in Alpha 1…definitely agree, I want only one that I'll need to learn the schematic/recipe…i do not want to have to continually buy it to make an item…that seems a bit ridiculous.

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