Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv
With less than 2 weeks away until the Visual NDA drops, I wanted to catch you guys up to current state of Ashes of Creation’s Alpha and give the team some of my feedback towards their combat issues.
#AshesofCreation #MMORPG #AlphaOne
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Good one DooD
I'm so glad what you do Narc 🙂 Thank you very much for
Awesome video Narc! Glad you're enjoying it!
i cant wait for ashes to blow up and then you will get the fame you deserve
I do be loving hopium
Thanks for the explanation of the changes Narc. Waiting for the visual NDA.
10/10 video. Hope Intrepid feels the same.
good one dood
Some valid points you made regarding the combat. I hope they take this feedback on board.
Let's not forget though that this particular Alpha test is about core systems and stability. I'm sure the final combat solution will be much more in line with our expectations once it's fully developed and polished closer to the Beta phase of testing.
Your my go to guy for all things Ashes of Creation! Keep up the good work… "what a joka"!!! lmaooooo
Holy Moly, Narc, Steven should hire you as a consultant! That is some seriously strong feedback, and for us fanboiz some seriously good info on the progress of the alpha!! Keep it up dude!!!
You went from saying pepsi to beverage 2 videos in a row. It's the little things. Team Coke
https://discord.gg/67nwvZZk9z
Join the discord and join the MMO discussions to be featured in a future episode of YEP COC
https://www.youtube.com/watch?v=mo0vOpvMthI
holy shit dude, you are getting better and better. Please keep it up. that "ill stop sucking their dick now" got me hahaha
Dats h0t
5 min drooling over how you ASSUME they listen to feedback, while all they did was put in something trivial every MMO has for over a decade. Just don't oversell and overhype please… just stop. "That's a really lame update, right?" Right. Or at most basic.
They really need to see this video i also think freedom is key in good gameplay
I'm so sad that my PC wasn't ready for Alpha 1, but I'm very happy to see the game being worked
Good video bud
I would disagree with your comment that BDO was the best as far as animation (or anything for that matter.) In UE4, there are two types of animation: those that displace the character position (Root Motion) and those that do not. It's clear that the melee animations that drive a character forward in AoC are of the Root Motion type. The animations in BDO utilize the eastern, hyper non-realistic style (extremely exaggerated movements and displacements), while the stated goal of the AoC devs is to produce a more realistic look and feel to character movements. In the real world, weapon movements of the melee type almost always involve a displacement of the body to some degree or other. The problem here is not the movement itself, but the collision and that's where I would say efforts need to be made. Were a player character collision to result in the natural movement of the collidee (driven back, knocked down, pushed aside) or a rebound of the collider (bounce off, fall down, staggered backwards) then I would say that the objectionable pinning in place would be eliminated.
Nice
what is the outro song from? I really like it lol
It’s testing. So, test it so they get to beta one and more can help polish it.
This isnt you playing correct?
How lazy can a comment be, with you still thanking the author??
Found you a month ago, glad I did. Great content with amazing meme's! Love it!