Ashes of Creation – Creative Director Interview 2



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Another interview with Steven Sharif the Creative Director of Ashes of Creation.
Digging into more system specifics this time.
Hope you all enjoy!

Play Ashes of Creation:
https://ashesofcreation.com/r/J9HJ9Z6D9UR3BUNE

Watch the stream here:
https://piratesoftware.live

Join the community here:
https://discord.gg/piratesoftware

Timestamps:
00:00:00 – Intro – Steven Sharif
00:00:53 – PvP dueling
00:02:02 – PvP flagging
00:03:46 – Guild vs guild only
00:05:21 – Embersprings
00:07:05 – War declaration
00:10:07 – Alpha duration
00:11:37 – Caravans
00:13:44 – Transportation of goods
00:18:12 – Caravans nameplates
00:20:13 – Artisan system – gathering
00:25:01 – Rarity system
00:29:01 – Development changes
00:32:36 – New player experience
00:36:44 – General Economy (nodes, mounts, etc)
00:45:16 – Guild size
00:50:14 – Monster pathing
00:53:21 – NPC render distance
00:57:40 – Vassal system
01:03:19 – Returning player experience
01:06:25 – Market stalls
01:08:42 – Guild tags
01:09:30 – Chat functionality
01:11:15 – Logistics and positioning
01:13:28 – Anti flying mount tech
01:17:49 – Mayor and deputies
01:18:54 – Leveling speed and gearing problems
01:20:42 – Rubber-banding
01:22:35 – Rogue when?
01:24:15 – Gear model changes with race
01:31:11 – Steven’s favourite in-game creature
01:33:14 – Weirdest bug
01:34:43 – When wigs?
01:35:08 – Viewer’s questions
01:35:09 – Player ran shops with buy orders
01:35:40 – Treasure finding
01:37:06 – Guild affiliation in loot UI
01:38:05 – More nodes when?
01:38:34 – Influencing war time
01:40:04 – Secondary arch-types
01:40:13 – Ferret wish
01:41:00 – Caravan inspiration
01:42:25 – Artistry in Ashes of Creation?
01:43:14 – Solar system emulation
01:44:30 – Flying ferret
01:44:48 – Elemental animals and seasons
01:46:47 – Should you buy the game?
01:47:57 – Studio size and hiring
01:49:06 – Final words

#AshesOfCreation #Twitch #PirateSoftware

– Edited by Sunder

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20 thoughts on “Ashes of Creation – Creative Director Interview 2”

  1. The "was the caravan system inspired by silk road online" question threw me off a little; had lost a solid minute to trying to conceptualize how a mmo caravan system could be inspired by a drug trafficking site on tor network… didn't know about the mmo

    Reply
  2. I hope they decide to open up early level crafting so you can create some basic items with much lower effort. It sucks that venders sell apprentice lvl food, for example, that takes so much effort for a cook that needs farming or fishing as well just to create. IMO, even remove early vendor gear and make that gear cost x amount of one type of common ore + fuel to make.

    Reply
  3. I hope the dumb drama blows over soon, now that it's entangled with a guild war it's literally devolving into internet politics

    It's lame to see people characterizing you as on par with Satan over video games lol

    Reply
  4. ive actually refused to get a croc mount due to their land and water speed being swapped, and have instead rolled with a wolf, but with the Journeyman mounts becoming available in Halc shortly im going with my current favorite, the veshen komodo

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  5. the rarity system for crafting, i think is bugged. I used epic, heroic and legendary parts to make a new hunting bow (thinking i would at least get a rare or higher) and only got an uncommon. Which was also only better than the common i had by 3 points on everything. definitely not worth it and a waste of materials.

    Reply

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