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Totally forgot to add me talking about Class Utility. IM SORRY heres my notes on the matter:
Class Utility:
The Mage may not have the same level of utility as the Fighter, but it still has some valuable tools.
Crowd Control:
Sleep: A small AOE ability that lasts for 10.5 seconds, perfect for interrupting groups of enemies or giving you time to reposition.
Freeze Root: Immobilizes enemies when you successfully land a freeze effect, setting up combos like Shatter.
Group Buffs:
Enchant Weapon: Allows you to add an elemental buff to a teammate’s weapon, increasing their damage output. While not game-changing, it’s a nice addition to group synergy.
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In this video, I break down the Mage class in Ashes of Creation from devastating AOE combos to surviving as a glass cannon.
Missed my last video? I covered the Ranger and Fighter classes in-depth, so check it out for a full comparison.
https://www.youtube.com/watch?v=AzPwM17EThg
Topics:
Mage Single Target & AOE Damage
Survivability Tips
PvP Tips
Don’t forget to like, subscribe, and hit the bell for more Ashes of Creation content!
https://www.twitch.tv/ruinedcombat
00:00 – Intro
00:50 – Single Target Damage
01:25 – AOE
01:57 – Survivability
02:33 – PvP Performance
03:03 – Overall Feel
03:30 – Verdict
04:20 – Subscribe!
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