Alpha 2 DROPS Its BIGGEST UPDATE YET // Ashes of Creation



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Intrepid is really testing my covid lungs with these patch notes

00:00 Intro
00:22 General Character Changes
01:11 Bard
03:05 Mage
03:32 Ranger
03:47 Tank
03:52 Cleric
03:35 Mounts
04:17 Caravans
04:48 Environment
05:29 UI
06:21 Audio
06:42 Nodes
07:52 Commissions/Quests/Events
09:11 Enemy NPCs
10:10 Outro

Ashes of Creation is a unique take on the MMORPG experience. Our world structure is dynamic, and built to react to your actions. Cities will rise and fall as you shape the world of Verra. Quests and secrets will unlock as populations gather and their needs grow. As the world’s NPC structure is established in real-time, you will have the ability to destroy what’s been created, paving the way for new developments, populations, and change. Political strife and intrigue will play a very real role in the structure of your experience. Gone are the days of static worlds; change is here to stay!
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29 thoughts on “Alpha 2 DROPS Its BIGGEST UPDATE YET // Ashes of Creation”

  1. What Steven and intrepid really need to look into is the starting area griefing and ganking. When I watched Asmongold’s stream on Ashes there is no place for a new player starting the game at level ONE being murdered by a max level PvPer who just wants to push a streamer to ragequit. Suggestions for Steven/Intrepid
    • Safe Zones for PvP in Starting Areas, Nodes, and Settlements
    • Guards that attack any Corrupted player ON SIGHT and have them be either impossible to kill or very hard to kill that are like raid boss HP.
    • More Corruption Penalties that significantly lower the incentive for griefers/low level gankers to fight starting players (more dropped items on death, more xp debt, announcement for other players to hunt the corrupted player)

    Reply
  2. Ty for the video, maybe (if the list isnt so long) add your opinion on the changes here and there and make takes on how this effects the gameplay (obvsl. not regarding bugs).

    Also, how do you access the ptr?

    Reply
  3. The most tintriging thing i find is this "invasive species" thing they added wonder what that entails, i kinda hope it like kills local mobs so certain hunting or even resource become harder to get in the area unless u wipe the invasive species out :p

    Reply
  4. Lovely summary but bro get rid of that running text, it looks horrendous and has a bunch of spelling mistakes. If you’re keeping them at least write them manually because this is atrocious.
    Other than that, thank you for the patch notes!

    Reply
  5. In my opinion, they should remove the dodge roll. I'm not a fan of people who spam dodge roll to escape abilities. I know there's a limit to how often you can dodge due to resource management, but it was the same in ESO, and I disliked it a lot there too.

    Reply

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