The TRUTH About Alpha 2, Part 3: Classes



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Now that the verbal portion of the Alpha 2 NDA has been lifted for Ashes of Creation, let’s take a look at the 6 classes available and talk about which ones are the best!

source

28 thoughts on “The TRUTH About Alpha 2, Part 3: Classes”

  1. Yeah, I don't see them "nerfing" a class, but rather "pulling the others up". Ranger needs some love for sure.
    I really enjoyed Cleric, even with a 2H sword it was viable, just slower due to needing more mana for heals and that related downtime.

    Reply
  2. I'm so happy that you said they're talking with the top Ranger players to help figure out the class because I could see other companies just relying on metrics and data to make adjustments, and you don't actually get the full picture like you think you would when you do that. It's definitely reliable data, but combat has a feeling to it, which can only be expressed by a human. Really glad that's how they're handling class balance.

    Reply
  3. With the Bard they don't really need to nerf it. They need to strengthen the other archetypes by giving them more active or passive skills that are in line with there Archetypes. Like the cleric could have some skills that deal with poison and curses. The Ranger could have some exploding, fireworks, entangle and elemental arrows. With the tank you could have a moving wall that bulldozes your opponents in any way you choose. The tank or fighter could have some Melee AOE skills. The mage could have non elemental skills or more different types of elements skills.

    The reason why Bard class is strong is because it feels like a jack of all trades class but is not one. Because a real jack of all trades starts out weak and has to put in a lot more time and effort into learning and collecting skills and abilities in order to become strong. They also need to knowing how to combine the different skills that usually don't go together into an unbeatable class at endgame. Otherwise they might be an average player.If there are two jack of all trades. Their skills set could be totally opposite from each other because of what they wanted to learn and how they used them.

    Reply
  4. As someone that has played about 50-100 hours of ranger, level 22 here is what i think

    Definitely not C tier, you would bring one over a bard for their aoe damage alone, they can be probably top dps atm, they are fun to play and have alot of great abilities

    What i would agree with you on though vastly lowering their tier rating is this, they are highly mobile, but, nothing that they have as you said, is better than any other class has, for example disengage is worse than fighters charge, or rangers speed boost is less than bards, they are definitely not the second most movile class in game

    Furthermore the thing that i really dislike about the class is, every single ability is casted, they are small cast times but the animation lock on a mobile psycal dps class feels terrible, also when you are trying to kite in pvp, you cant turn around and shoot because you get the self snare animation lock that auto attack gives you wich also feels really bad, also turning the camera is really slow whilst kiting its not fluid,

    As xillin said you will have alot of fun on a ranfer and their definitely not the lowest tier, but i definitely agree, they need some work

    Reply
  5. "We're almost there" is kind of a lie, we're a few days off to a giant queue simulator that will crash servers for the entire weekend, before monday comes, most people won't have seen the game and 90% of those who did won't have seen it long.

    Reply
  6. So the bard team, made a regular class for modern MMOs 😂 and the fighter and tanger teams are confused. Need all the setups and slows the warrior has on the ranger, ranger needs mage lvl damage. Fighter needs ACTUAL CC not tank lvl but something. With alittle less setup, alittle bit more burst. Naw actually should be the hardest hitting cause the melee bias

    Reply
  7. Sooo… let me get this straight… You created your own classification system… your own rules, any rules without restraint, no limits, no one telling you how the system should work. …and then immediately broke those rules/classification system within 2:45 seconds later….

    Reply
  8. Which has more damage cleric or bard? Which is better for 1v1? I hear cleric is OP right now and S tier but you marked it lower. I was wondering if you still feel this way. Furthermore, which do you think people are playing more, cleric or bard?

    Reply
  9. I really hope that the tank in this game always remains relevant, and people just don't do every single thing with the fighter instead because of the DPS difference. Back when I played EverQuest 2, after kunark the tankiest class in the game (guardians) became irrelevant for the rest of the lifespan of when I played (which was like 6 years), and everybody just played tanks that had higher DPS (berserker), or some tank that had sustain for offtanking (shadowknights.. or paladins, but those were less common).. the extra damage resistance just never mattered. You definitely need to give them unique abilities exclusive to being a MT that are necessary, otherwise fighter is the obvious choice for every situation.

    Reply

Leave a Comment