Ashes of Creation | First Impressions



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00:00 Ashes of Creation Review
01:26 Is Ashes Alpha Access Worth Buying?
04:02 My Experience
08:15 Ashes of Creation Combat
10:55 Live Streams VS Reality
11:42 Graphics
14:26 The Map
16:19 Questing
19:01 Group Content
21:28 PVP
25:01 Is this the next Star Citizen?
26:48 Crafting
28:10 The Biggest Problems
31:37 User Interface
33:17 Skill Tree
36:03 Node System
36:35 Final Thoughts

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50 thoughts on “Ashes of Creation | First Impressions”

  1. a game that's no where near release yet we've been seeing "playtests," vertical slices, and developer chats/interviews for literal years now. sorry but the game just seems like the passion project of someone who doesn't really know what they are doing, and they are shooting themselves in the foot, similar to the devs of no man's sky, by building up so much hype for it. just make the game, stop releasing so much early content.

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  2. The toxic positive or the "fanboys" are the reason these games get worse overtime. Yeah you are always going to have those haters but most of that negativity comes from people just being tired and fed up with the same crap all the time.

    There's a reason why people keep saying this game looks like a game that came out in 2010. It is no where close to being finished as you said, and to charge 120 dollars for an alpha stage is madness. Sad reality we live in today.

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  3. "slow to level alone" this is subjective , for me , if i get one level with 500 hours of grind, its not slow, i have played a game where it took 2 years to get one level for my character, that was slow

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  4. Look i paid 375 for the Alpha testing 2.5 years ago, i knew what i was getting into, yea its frustrating the waiting lol and they are years away but one thing i can say is man they are oon the hot fixes now the PTR is way different its 2 different versions of the game, what you see in the lives are the PTR. As for the gameplay yea its not up to par but it is an alpha and they are working hard to get things working with 10k players dropping in hahahaha im not mad either way i had fun in the 2 days i played as of today they were hit with a DDOS for the last 8 hours so no one has been able to play 250 million login requests per 5 minutes so no gameplay today 🙁

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  5. The problem is, is that it doenst seem really good or bad, but actually painfully average. Just a bog standard grinding game. And there are already so many of them around. If you are looking for a new one you can just play Throne & Liberty for free right now for example. Not saying thats a good game or anything, just that this doenst seem to offer anything thats not already out there and cheaper and more polished.

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  6. I was in a guild, and we ran a raid instead of group and has 20+ people playing running loops around events and I leveled from lvl 6 to lvl 10 within a few hours. Also within that time, another guild attacked us, and we had some Guild v Guild PVP fun for a bit. It was fun and productive. This game is not meant to be played solo, due to end game being node system etc. The most important thing is you are having fun. If not, then get into a guild, and you will see a different game.

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  7. Bad game with very high potential to be a good game. Needs alot of work with systems like exp penalty on death , losing half your materials on death , loot splitting , loot priority based on damage dealt and first hits, forced pvp and alot more. This game with the current way of develpoment wont be the "new big mmo" out there because its not designed for everyone but only for certain players.

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  8. I believe they mentioned a mentoring system is in the works for future, to help teaming up with lower/higher lvl players.

    They have announced the objective of this fase is not visuals, or mechanics, or game systems. The objective is just testing the servers loads. I can tell you that the PTR servers that run parallel to this beta have a much better version of the game.

    I enjoy your videos but you kinda lose it when you say "this game is running worse than any other mmo on the market"… this so called "game" is not on the market. I agree feedback is good but saying "servers suck and are laggy" when the object of the fase is to test the servers, feels more like jumping on a bandwagon. The UI feedback, for example, was good.

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  9. I’ve had more fun playing this unfinished alpha mmo than I have in the last few years of other MMOs. I’m glad Ashes is giving us something different than the tired played out formula most MMOs have been giving us for the past several of years. I think if they add to this foundation and polish it. It will turn out great!

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  10. Hey, new to the channel, but I appreciate your take on the game here. I feel like I have a much better understanding of the state of the game now.

    I was super involved with DAoC when it was a big thing and still go back to play it on occasion, so the vision they are selling is exciting. From what I've seen the group experience feels similar and I am hoping that aspect is maintained. Overall, it seems like they are on the right track, even if it has been very slow-going.

    Hopefully, it makes it to launch at some point.

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  11. how is this possible. How do they have it looking good in the livestreams?! I dont get it. Wouldnt you think you would lose more people that have been seeing the livestreams and have their hopes trashed by the game being nothing like what was shown. Its like false advertisement

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  12. Excellent choice by playing a bard! The best class in any RPG game! Always felt nice being the class that can fill in where a group needs help rather than specficially be designated to dps/tank/puller/cc/etc. This looks like a game that could be enjoyable to play scheduled with friends kind of like a D&D night. I do love this old school style of grouping but I'm not sure I want to experience sitting LFG at the dungeon ent for an entire night anymore in my MMORPGs. If it releases before Everquest 3 I may give it a try

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  13. The Main Problem with the most People is they expect to Play a Game, they not. They are Testing a Game and should do it the Right way but they don’t. How many Participants do you guys think are doing Bugreports and how many are doing them right!?
    On Top its a Indie Company of mostly MMORPG Players/Lovers with the First Game they make. And we should if we even compare it to other Games not to already 1.0 Released Game… Compare it to Phanteon or PaxDei

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  14. So having actually played the game over this weekend, I can tell you that this game is not a bog standard grinding game….AOC has a huge amount of depths that you have not yet seen… as someone who has been playing mmorpgs for over 20 years, I can tell you that AOC even in its current alpha stage already has way more depth than many mmorpgs I've previously played…

    The combat and skills actually makes you think about the skills you're going to use, and how you're going to use them… the node system is intricate, the crafting is complex and requires cooperation, the world has so much to explore, such as cave systems that go down multiple levels, to where it becomes dark and the only light you have is your spell effects and mage light… the classes are fun, and makes you feel like your role actually matters, the pvp is fun…

    Also, for those criticizing the graphics, this footage looks like it was taken with graphics on lower settings, because when I played it, it looked much better than that, and I have my settings on High (There is also Ultra setting if your computer can handle it).

    Secondly, graphics are not representative of a good game, just because a game has good graphics, does not mean it is better. An mmorpg which intends on having huge pvp fights has to consider *performance*, and if you have intense graphics, than the game won't be playable for many people who don't have a rigged out PC. I mean think about it, would you have a game with amazing graphics only for your fps to drop to 1-2 fps during large scale pvp and not be able to tell what you are doing or what is happening?…This is why AOC has done a great job balancing graphics with performance.

    The game definitely still has much that needs to be added, after all it is still in alpha, and I had my doubts about it at first, but those doubts were squashed after actually having played it.

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  15. Half of this game sounds incredible and half of it sounds really miserable. So many aspects are just slow, punishing, and inconvenient just to be petty against other mmo's that offer more convenience in their game. I think they need to look for a middle ground there. I also think they are potentially running into feature creep. The size of the map, the amount of classes if you consider picking a second archetype, huge pvp battles, etc. I'm really looking forward to the game but I'm having mixed feelings lol

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  16. Honestly the constant comparison to SC that people make who seemingly haven't actually played SC make those opinions a little silly.

    Yes both have been in development for ages. You can say "oh AoC has been in dev for 8 years" but that discounds the fact that when development started the team was like 4 people. Similarly people crituque SC for the same thing or the money raised, while discounting that they have actually been creating two seperate games the entire time.

    Making not nessicarily invalid statments about either without acknowledging the realities of either really is pretty disingenuious.

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  17. I'm just watching the game grow and hoping it will become what it set out to be. With that said, I'd like to say that I can see why they price it the way they do. They are looking for constructive feedback, so price is a means of filtering a lot of people out who'd just jump in because it's cheap or free and wreck havoc with the bug report system creating too much noise with spam nonsense and the like. Of course, you can't completely negate that unless you charge obscene amounts of money which would leave you with at most a handful of players if any at all, which doesn't work either. The alpha access, as I understand it, is for at least a years worth of access. Of course, it's only valuable for people who want to bug test and do QA for the company and are willing to pay for that early experience. So value will be subjective, for most people it won't be worth it and if you don't want to QA and bug report to help improve the game, don't buy it. lastly, the dev team is listening to feedback and are quick to change things, even critical game changing features like the combat overhaul, so they are very much listening and value quality feedback.

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  18. 9:03 yessssssss I was literally anti this game. I was so loud in the comments, but seeing the alpha is really changing my heart. Especially after playing throne and liberty.

    My only concern rn is the enemies hitting you magnetically. Idk if I saw this, but im not for it. In Throne for example, you're getting hit with short attacks and the enemy is a mile away.

    Reply

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