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Jibbs, Sunny, and Kash get together to chat about a topic near and dear to all of our hearts – Combat Pets! We cover the facts revealed by Intrepid regarding combat pets and their utility in Ashes of Creation, our choices for our first in-game pets, and our hopes for the system. Join us and enjoy!
0:00 – Introduction
1:41 – Facts about Combat Pets
4:28 – Should Combat Pets be available for every archetype?
07:28 – What are you willing to give up to have a combat pet?
11:08 – What combat pets do we want to tame?
14:51 – What are our hopes for the combat pet system?
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Way back in Ultima Online days it took so many hours to train a dragon. Once I was able to it was soo powerful. I was able to rent a space at the stables for it the same day I got it before logging off for the night. The next morning my guidlmates talked about how it went on a rampage and was def not in the stable lol. One of my all-time favorite memories in an MMO.
Having a pack pet would be cool when I am out harvesting. so I can have my mule mount and a pack donkey to carry by mats back to the node
I would also like to see a reduction in mitigation for combat pets. I would be more focused watching pet then parring.
I don’t like the idea of everyone gets a combat pet. But if they are going to be a thing then to progress them they should cost your characters skill points. You sacrifice your progression to progress your pet by a similar amount.
I also would like to see the controls for the Summoner be more detailed than a standard archtype.