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With a lot of people taking a PvP stance or a PvE stance, Lloyd reacts to Nyce’s HOT TAKE video and pulls Virtek from The Golden Feather Tavern from chat to discuss this hot topic. From there they discuss many different systems within Ashes of Creation and try to come up with reasonable solutions for the PvE community.
@Nyce-Gaming’s video: https://www.youtube.com/watch?v=dbKPj4wzYss
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i never understood people that only like one. if you dont like pvp and pve which is pvx then maybe ashes isnt your kind of game and thats okay. when i saw ashes back in 2017 i never thought o man this looks like a really good pve only game.
by the way pvper are always neglected in mmos. look at new world. you had to pve the whole way to level up and gear and you couldnt do opr until you were max level and that was suppose to be a pvp game. pve people always get to level up and gear doing pve only content. i think the issue is pve get it there way so much that they dont actually know what it really means to be neglected
21:00 he thinks the game will die if we dont have pve people but the game will die if you we dont have pvx people. if we dont have those people then the economy is dead. nodes are dead. no node wars. no seiges. no guild wars. im just curios what system does ashes of creation have that we so desperately need a ton pve players at all times to keep the world alive and functioning.
by the way i totally understand raiding or even mythic plus dungeons being chill and calm to do but i also feel like we can let the artisan stuff be our chill and calm thing to do in this game
somewhere around 30:00 he talks about pve players fighting a dragon and then using it for a seige. new world has this in opr. you kill mobs they drop essence and you spend that on summoning monsters and etc. if thats what pve players need then thats an easy fix. having seperate gear for pve and pvp is a bad idea and divides the players more. you should have system that need human players not systems that need pvp only players or pve only players.