Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv
Ashes of Creation is really starting to come together. The progress we have seen this past year has been fantastic, and it is nice to finally see the more in-depth systems such as weapon skill trees, finally be brought to life.
See all the wand spec options here on the wiki: https://ashesofcreation.wiki/Wand_skill_tree
Ashes of Creation is a unique take on the MMORPG experience. Our world structure is dynamic, and built to react to your actions. Cities will rise and fall as you shape the world of Verra. Quests and secrets will unlock as populations gather and their needs grow. As the world’s NPC structure is established in real-time, you will have the ability to destroy what’s been created, paving the way for new developments, populations, and change. Political strife and intrigue will play a very real role in the structure of your experience. Gone are the days of static worlds; change is here to stay!
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We're gonna spend so much time on build crafting alone. Super excited.
What are your thoughts on the Direct Damage Wand Build? Comment Below!
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Appreciate the content Ritchie
Does anyone know if we have any news regarding the rogue class, and how its augments could affect the class?
this does mean that weapon skill trees and class skill trees will make every player unique from one another. And since all weapons and classes will have that feature, it adds more to the customization for the player.
My mmo brain would initially lean into reducing how much I light attack and using more skills. So I'm thinking I'd start with the path that boost my skills cooldowns/damage. Ideally I'm not putting out a ton of 5+ light attack strings so maybe higher initial damage as well. Can't wait to get my hands on this stuff.