How Will Ashes Of Creation Retain Testers? | Voices Of Verra 46



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Discussing mmo Ashes of creation
0:00 SETUP
1:15 VoV Episode 100 Plan
2:40 AOC Alpha Retention
33:14 What Can Kill Hype For AOC
42:15 Ashes Of Creation AMA Feedback
57:50 PVP TTK DEBATE

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10 thoughts on “How Will Ashes Of Creation Retain Testers? | Voices Of Verra 46”

  1. For anyone with A2 access: if you only play for a short time like this 9 hours stat, please send your key my way when you are done. I'll put in more than 9 hours on a Saturday 😉

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  2. Im definitely not going to get tester fatigue. Im going to be taking every single opportunity available to learn different aspects of the game to a “T” and fine tune mine and my teams pvp combat skills. As new stuff gets added hopefully im not still hard at work on the old stuff.

    Im going into this with the mind set that im testing and helping get the game rdy but my main motivation is to simply have a solid direction and vast experience when the game launchs. Worth every penny to be involved in a game and genre your interested in, in this way.

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  3. I plan on playing 1 -2 hours a day just to put in my time for testing. but i dont have much more time than that with the way my life is now. Im guessing 70 percent will hope off after 2 months. ill give an optimistic answer

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  4. I did play/test the last Pax Deai and most likley exceeded the 9 hours average as I did go hunting and worked on crafting. While there are some aspects I enjoyed, I do feel there was a huge lack of engaging content. Pretty much you could go gather resources and build your base/craft – but was very grindy as well. Combat was very very basic/ boring.

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